{"id":"CVE-2004-1500","aliases":["EUVD-2004-1494","GHSA-fg42-fgq3-gwpm"],"status":"published","title":"Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote...","description":"Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service (application crash) via format string specifiers in (1) a nickname or (2) a message.","severity":{"version":"2.0","score":2.1,"vector":"AV:L/AC:L/Au:N/C:N/I:N/A:P","level":"low","assessor":"primary","from":"nvd"},"epss":{"day":"2026-11-07","score":0.01882,"percentile":0.79602,"model":"v2026.06.15"},"facts":{"in_kev":false,"known_exploited":false,"public_exploit":true,"fix_available":false},"published":"2004-12-31T05:00:00Z","modified":"2026-06-16T22:07:49Z","exploits":[{"source":"exploitdb","id":"EDB-24724","title":"Monolith Lithtech Game Engine - Multiple Remote Format String Vulnerabilities","type":"remote","platform":"multiple","date":"2004-11-05","verified":true,"url":"https://www.exploit-db.com/exploits/24724"}],"products":[{"vendor":"freeform_interactive","product":"purge_jihad"},{"vendor":"monolith_productions","product":"alien_versus_predator"},{"vendor":"monolith_productions","product":"blood"},{"vendor":"monolith_productions","product":"contract_jack"},{"vendor":"monolith_productions","product":"global_operations"},{"vendor":"monolith_productions","product":"kiss_psycho_circus"},{"vendor":"monolith_productions","product":"legends_of_might_and_magic"},{"vendor":"monolith_productions","product":"no_one_lives_forever"},{"vendor":"monolith_productions","product":"sanity"},{"vendor":"monolith_productions","product":"shogo"},{"vendor":"monolith_productions","product":"tron"}],"references":[{"url":"http://www.securityfocus.com/bid/11610","tags":["vdb-entry","x_refsource_BID","x_transferred"]},{"url":"https://exchange.xforce.ibmcloud.com/vulnerabilities/17972","tags":["vdb-entry","x_refsource_XF","x_transferred"]},{"url":"http://secunia.com/advisories/17317","tags":["third-party-advisory","x_refsource_SECUNIA","x_transferred"]},{"url":"http://aluigi.altervista.org/adv/lithfs-adv.txt","tags":["x_refsource_MISC","x_transferred"]},{"url":"http://secunia.com/advisories/13116/","tags":["third-party-advisory","x_refsource_SECUNIA","x_transferred","Vendor Advisory"]},{"url":"http://marc.info/?l=bugtraq\u0026m=109969394601331\u0026w=2","tags":["mailing-list","x_refsource_BUGTRAQ","x_transferred"]},{"url":"https://nvd.nist.gov/vuln/detail/CVE-2004-1500"},{"url":"http://secunia.com/advisories/13116"},{"url":"https://github.com/advisories/GHSA-fg42-fgq3-gwpm"}],"sources":{"cve":[{"id":"CVE-2004-1500","description":"Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service (application crash) via format string specifiers in (1) a nickname or (2) a message.","status":"published","published":"2005-02-19T05:00:00Z","modified":"2024-08-08T00:53:23.952Z","updated_at":"2026-11-02T14:34:54.063504Z"}],"euvd":[{"id":"EUVD-2004-1494","description":"Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service (application crash) via format string specifiers in (1) a nickname or (2) a message.","status":"published","published":"2005-02-19T05:00:00Z","modified":"2024-08-08T00:53:23Z","updated_at":"2026-11-03T01:15:14.640916Z"}],"ghsa":[{"id":"GHSA-fg42-fgq3-gwpm","title":"Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote...","description":"Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service (application crash) via format string specifiers in (1) a nickname or (2) a message.","status":"published","published":"2022-04-29T02:59:41Z","modified":"2025-04-03T04:03:31Z","updated_at":"2026-11-02T15:00:39.470148Z"}],"nvd":[{"id":"CVE-2004-1500","description":"Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service (application crash) via format string specifiers in (1) a nickname or (2) a message.","status":"published","published":"2004-12-31T05:00:00Z","modified":"2026-06-16T22:07:49.9Z","cvss":[{"version":"2.0","score":2.1,"vector":"AV:L/AC:L/Au:N/C:N/I:N/A:P","level":"low","assessor":"primary"}],"updated_at":"2026-11-02T14:00:51.985436Z"}]}}
