{"id":"CVE-2005-3677","aliases":["EUVD-2005-3674","GHSA-w924-f8cp-9m63"],"status":"published","title":"Buffer overflow in RealNetworks RealPlayer 10 and 10.5 allows remote attackers to execute...","description":"Buffer overflow in RealNetworks RealPlayer 10 and 10.5 allows remote attackers to execute arbitrary code via a crafted image in a RealPlayer Skin (RJS) file.  NOTE: due to the lack of details, it is unclear how this is different than CVE-2005-2629 and CVE-2005-2630, but the vendor advisory implies that it is different.","severity":{"version":"2.0","score":7.5,"vector":"AV:N/AC:L/Au:N/C:P/I:P/A:P","level":"high","assessor":"primary","from":"nvd"},"epss":{"day":"2026-11-07","score":0.03253,"percentile":0.88419,"model":"v2026.06.15"},"facts":{"in_kev":false,"known_exploited":false,"public_exploit":false,"fix_available":false},"published":"2005-11-18T23:00:00Z","modified":"2026-06-16T22:17:25Z","products":[{"vendor":"realnetworks","product":"realplayer"}],"references":[{"url":"http://www.securityfocus.com/bid/15398/","tags":["vdb-entry","x_refsource_BID","x_transferred"]},{"url":"http://secunia.com/advisories/17514","tags":["third-party-advisory","x_refsource_SECUNIA","x_transferred","Vendor Advisory"]},{"url":"http://service.real.com/help/faq/security/051110_player/EN/","tags":["x_refsource_CONFIRM","x_transferred"]},{"url":"http://marc.info/?l=bugtraq\u0026m=113181464921104\u0026w=2","tags":["mailing-list","x_refsource_BUGTRAQ","x_transferred"]},{"url":"https://nvd.nist.gov/vuln/detail/CVE-2005-3677"},{"url":"http://service.real.com/help/faq/security/051110_player/EN"},{"url":"http://www.securityfocus.com/bid/15398"},{"url":"https://github.com/advisories/GHSA-w924-f8cp-9m63"}],"sources":{"cve":[{"id":"CVE-2005-3677","description":"Buffer overflow in RealNetworks RealPlayer 10 and 10.5 allows remote attackers to execute arbitrary code via a crafted image in a RealPlayer Skin (RJS) file.  NOTE: due to the lack of details, it is unclear how this is different than CVE-2005-2629 and CVE-2005-2630, but the vendor advisory implies that it is different.","status":"published","published":"2005-11-18T23:00:00Z","modified":"2024-08-07T23:17:23.439Z","updated_at":"2026-11-02T14:33:38.550354Z"}],"euvd":[{"id":"EUVD-2005-3674","description":"Buffer overflow in RealNetworks RealPlayer 10 and 10.5 allows remote attackers to execute arbitrary code via a crafted image in a RealPlayer Skin (RJS) file.  NOTE: due to the lack of details, it is unclear how this is different than CVE-2005-2629 and CVE-2005-2630, but the vendor advisory implies that it is different.","status":"published","published":"2005-11-18T23:00:00Z","modified":"2024-08-07T23:17:23Z","updated_at":"2026-11-03T01:15:25.767957Z"}],"ghsa":[{"id":"GHSA-w924-f8cp-9m63","title":"Buffer overflow in RealNetworks RealPlayer 10 and 10.5 allows remote attackers to execute...","description":"Buffer overflow in RealNetworks RealPlayer 10 and 10.5 allows remote attackers to execute arbitrary code via a crafted image in a RealPlayer Skin (RJS) file.  NOTE: due to the lack of details, it is unclear how this is different than CVE-2005-2629 and CVE-2005-2630, but the vendor advisory implies that it is different.","status":"published","published":"2022-05-01T02:20:06Z","modified":"2025-04-03T04:20:02Z","updated_at":"2026-11-02T15:00:43.562212Z"}],"nvd":[{"id":"CVE-2005-3677","description":"Buffer overflow in RealNetworks RealPlayer 10 and 10.5 allows remote attackers to execute arbitrary code via a crafted image in a RealPlayer Skin (RJS) file.  NOTE: due to the lack of details, it is unclear how this is different than CVE-2005-2629 and CVE-2005-2630, but the vendor advisory implies that it is different.","status":"published","published":"2005-11-18T23:03:00Z","modified":"2026-06-16T22:17:25.053Z","cvss":[{"version":"2.0","score":7.5,"vector":"AV:N/AC:L/Au:N/C:P/I:P/A:P","level":"high","assessor":"primary"}],"updated_at":"2026-11-02T14:00:57.365803Z"}]}}
