{"id":"CVE-2006-2236","aliases":["DEBIAN-CVE-2006-2236","EUVD-2006-2237","GHSA-rx4g-vhm6-f7vc","openSUSE-SU-2024:10863-1"],"status":"published","title":"Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1...","description":"Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.","severity":{"version":"2.0","score":7.6,"vector":"AV:N/AC:H/Au:N/C:C/I:C/A:C","level":"high","assessor":"primary","from":"nvd"},"epss":{"day":"2026-11-09","score":0.07767,"percentile":0.94683,"model":"v2026.06.15"},"facts":{"in_kev":false,"known_exploited":false,"public_exploit":true,"fix_available":true},"published":"2006-05-08T23:00:00Z","modified":"2026-10-22T23:47:32Z","exploits":[{"source":"exploitdb","id":"EDB-1750","title":"Quake 3 Engine 1.32b - 'R_RemapShader()' Remote Client Buffer Overflow","type":"remote","platform":"linux","date":"2006-05-05","verified":true,"url":"https://www.exploit-db.com/exploits/1750"}],"fixes":[{"ecosystem":"Debian:12","package":"ioquake3","fixed_in":["1.36+svn1788j-1"],"sources":["osv"]},{"ecosystem":"Debian:13","package":"ioquake3","fixed_in":["1.36+svn1788j-1"],"sources":["osv"]},{"ecosystem":"Debian:14","package":"ioquake3","fixed_in":["1.36+svn1788j-1"],"sources":["osv"]}],"affected":[{"source":"osv","ecosystem":"Debian:12","package":"ioquake3","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"},{"fixed":"1.36+svn1788j-1"}]}]},{"source":"osv","ecosystem":"Debian:13","package":"ioquake3","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"},{"fixed":"1.36+svn1788j-1"}]}]},{"source":"osv","ecosystem":"Debian:14","package":"ioquake3","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"},{"fixed":"1.36+svn1788j-1"}]}]},{"source":"osv","ecosystem":"openSUSE:Tumbleweed","package":"ioquake3","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"},{"fixed":"1.36+git.20210720-1.2"}]}],"bundled":2}],"products":[{"vendor":"id_software","product":"quake_3_arena"},{"vendor":"id_software","product":"quake_3_engine"},{"vendor":"id_software","product":"return_to_castle_wolfenstein"},{"vendor":"id_software","product":"wolfenstein_enemy_territory"}],"references":[{"url":"http://www.securityfocus.com/archive/1/433349/100/0/threaded","tags":["mailing-list","x_refsource_BUGTRAQ","x_transferred","web"]},{"url":"http://secunia.com/advisories/19984","tags":["third-party-advisory","x_refsource_SECUNIA","x_transferred","Patch","Vendor Advisory","advisory","fix"]},{"url":"http://www.vupen.com/english/advisories/2006/1676","tags":["vdb-entry","x_refsource_VUPEN","x_transferred","advisory"]},{"url":"http://www.securityfocus.com/bid/17857","tags":["vdb-entry","x_refsource_BID","x_transferred","Exploit","evidence"]},{"url":"http://www.gentoo.org/security/en/glsa/glsa-200605-12.xml","tags":["vendor-advisory","x_refsource_GENTOO","x_transferred","web"]},{"url":"http://secunia.com/advisories/20065","tags":["third-party-advisory","x_refsource_SECUNIA","x_transferred","advisory"]},{"url":"https://exchange.xforce.ibmcloud.com/vulnerabilities/26264","tags":["vdb-entry","x_refsource_XF","x_transferred","web"]},{"url":"https://www.exploit-db.com/exploits/1750","tags":["exploit","x_refsource_EXPLOIT-DB","x_transferred","web"]},{"url":"http://www.osvdb.org/25279","tags":["vdb-entry","x_refsource_OSVDB","x_transferred","web"]},{"url":"https://nvd.nist.gov/vuln/detail/CVE-2006-2236"},{"url":"https://github.com/advisories/GHSA-rx4g-vhm6-f7vc"},{"url":"https://security-tracker.debian.org/tracker/CVE-2006-2236","tags":["advisory"]},{"url":"","tags":["advisory"]},{"url":"https://www.suse.com/security/cve/CVE-2006-2082","tags":["web"]},{"url":"https://www.suse.com/security/cve/CVE-2006-2236","tags":["web"]}],"sources":{"cve":[{"id":"CVE-2006-2236","description":"Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.","status":"published","published":"2006-05-08T23:00:00Z","modified":"2024-08-07T17:43:29.111Z","updated_at":"2026-11-02T14:33:48.871799Z"}],"euvd":[{"id":"EUVD-2006-2237","description":"Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.","status":"published","published":"2006-05-08T23:00:00Z","modified":"2024-08-07T17:43:29Z","updated_at":"2026-11-03T01:16:01.417939Z"}],"ghsa":[{"id":"GHSA-rx4g-vhm6-f7vc","title":"Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1...","description":"Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.","status":"published","published":"2022-05-01T06:57:01Z","modified":"2023-01-31T05:01:17Z","updated_at":"2026-11-02T14:48:01.930488Z"}],"nvd":[{"id":"CVE-2006-2236","description":"Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.","status":"published","published":"2006-05-08T23:02:00Z","modified":"2026-06-16T22:24:37.04Z","cvss":[{"version":"2.0","score":7.6,"vector":"AV:N/AC:H/Au:N/C:C/I:C/A:C","level":"high","assessor":"primary"}],"updated_at":"2026-11-02T14:01:02.98271Z"}],"osv":[{"id":"CVE-2006-2236","description":"Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.","status":"published","published":"2006-05-08T23:02:00Z","modified":"2026-04-10T03:37:34.364553Z","updated_at":"2026-11-02T15:43:56.581247Z"},{"id":"DEBIAN-CVE-2006-2236","description":"Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.","status":"published","published":"2006-05-08T23:02:00Z","modified":"2026-10-22T23:47:32.824522138Z","updated_at":"2026-11-02T15:45:23.105674Z"},{"id":"openSUSE-SU-2024:10863-1","title":"ioquake3-1.36+git.20210720-1.2 on GA media","description":"These are all security issues fixed in the ioquake3-1.36+git.20210720-1.2 package on the GA media of openSUSE Tumbleweed.","status":"published","published":"2024-06-15T00:00:00Z","modified":"2026-02-04T04:14:40.330213Z","updated_at":"2026-11-02T16:58:34.894275Z"}]}}
