{"id":"CVE-2007-5722","aliases":["EUVD-2007-5693","GHSA-37gq-89mf-f5ph"],"status":"published","title":"Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7...","description":"Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007.  NOTE: some of these details are obtained from third party information.  NOTE: this was originally reported as a heap-based issue by some sources.","severity":{"version":"2.0","score":7.5,"vector":"AV:N/AC:L/Au:N/C:P/I:P/A:P","level":"high","assessor":"primary","from":"nvd"},"epss":{"day":"2026-11-07","score":0.11695,"percentile":0.96088,"model":"v2026.06.15"},"facts":{"in_kev":false,"known_exploited":false,"public_exploit":true,"fix_available":false},"cwes":["CWE-119"],"published":"2007-10-30T21:00:00Z","modified":"2026-06-16T22:46:42Z","exploits":[{"source":"exploitdb","id":"EDB-30720","title":"GlobalLink 2.7.0.8 - ConnectAndEnterRoom ActiveX Control Stack Buffer Overflow","type":"remote","platform":"windows","date":"2007-10-29","verified":true,"url":"https://www.exploit-db.com/exploits/30720"}],"products":[{"vendor":"ourgame.com","product":"globallink"}],"references":[{"url":"https://exchange.xforce.ibmcloud.com/vulnerabilities/38222","tags":["vdb-entry","x_refsource_XF","x_transferred"]},{"url":"http://www.securityfocus.com/bid/26244","tags":["vdb-entry","x_refsource_BID","x_transferred","Exploit"]},{"url":"http://osvdb.org/38837","tags":["vdb-entry","x_refsource_OSVDB","x_transferred"]},{"url":"http://secunia.com/advisories/27500","tags":["third-party-advisory","x_refsource_SECUNIA","x_transferred","Vendor Advisory"]},{"url":"https://nvd.nist.gov/vuln/detail/CVE-2007-5722"},{"url":"https://github.com/advisories/GHSA-37gq-89mf-f5ph"}],"sources":{"cve":[{"id":"CVE-2007-5722","description":"Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007.  NOTE: some of these details are obtained from third party information.  NOTE: this was originally reported as a heap-based issue by some sources.","status":"published","published":"2007-10-30T21:00:00Z","modified":"2024-08-07T15:39:13.667Z","updated_at":"2026-11-02T13:32:11.910312Z"}],"euvd":[{"id":"EUVD-2007-5693","description":"Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007.  NOTE: some of these details are obtained from third party information.  NOTE: this was originally reported as a heap-based issue by some sources.","status":"published","published":"2007-10-30T21:00:00Z","modified":"2024-08-07T15:39:13Z","updated_at":"2026-11-03T01:16:15.661904Z"}],"ghsa":[{"id":"GHSA-37gq-89mf-f5ph","title":"Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7...","description":"Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007.  NOTE: some of these details are obtained from third party information.  NOTE: this was originally reported as a heap-based issue by some sources.","status":"published","published":"2022-05-01T18:36:09Z","modified":"2023-01-31T05:04:42Z","cwes":["CWE-119"],"updated_at":"2026-11-02T14:48:43.49737Z"}],"nvd":[{"id":"CVE-2007-5722","description":"Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007.  NOTE: some of these details are obtained from third party information.  NOTE: this was originally reported as a heap-based issue by some sources.","status":"published","published":"2007-10-30T21:46:00Z","modified":"2026-06-16T22:46:42.25Z","cvss":[{"version":"2.0","score":7.5,"vector":"AV:N/AC:L/Au:N/C:P/I:P/A:P","level":"high","assessor":"primary"}],"cwes":["CWE-119"],"updated_at":"2026-11-02T14:01:22.203764Z"}]}}
