{"id":"CVE-2010-4380","aliases":["EUVD-2010-4349","GHSA-h854-753r-9xfr"],"status":"published","title":"Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0...","description":"Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via a crafted SOUND file.","severity":{"version":"2.0","score":9.3,"vector":"AV:N/AC:M/Au:N/C:C/I:C/A:C","level":"high","assessor":"primary","from":"nvd"},"epss":{"day":"2026-11-09","score":0.02503,"percentile":0.84837,"model":"v2026.06.15"},"facts":{"in_kev":false,"known_exploited":false,"public_exploit":false,"fix_available":false},"cwes":["CWE-119"],"published":"2010-12-14T15:00:00Z","modified":"2026-06-16T23:24:40Z","products":[{"vendor":"realnetworks","product":"realplayer"},{"vendor":"realnetworks","product":"realplayer_sp"}],"references":[{"url":"http://www.securitytracker.com/id?1024861","tags":["vdb-entry","x_refsource_SECTRACK","x_transferred"]},{"url":"http://service.real.com/realplayer/security/12102010_player/en/","tags":["x_refsource_CONFIRM","x_transferred","Vendor Advisory"]},{"url":"https://nvd.nist.gov/vuln/detail/CVE-2010-4380"},{"url":"http://service.real.com/realplayer/security/12102010_player/en"},{"url":"https://github.com/advisories/GHSA-h854-753r-9xfr"}],"sources":{"cve":[{"id":"CVE-2010-4380","description":"Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via a crafted SOUND file.","status":"published","published":"2010-12-14T15:00:00Z","modified":"2024-08-07T03:43:14.764Z","updated_at":"2026-11-02T14:33:28.50039Z"}],"euvd":[{"id":"EUVD-2010-4349","description":"Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via a crafted SOUND file.","status":"published","published":"2010-12-14T15:00:00Z","modified":"2024-08-07T03:43:14Z","updated_at":"2026-11-03T01:39:30.501544Z"}],"ghsa":[{"id":"GHSA-h854-753r-9xfr","title":"Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0...","description":"Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via a crafted SOUND file.","status":"published","published":"2022-05-17T05:44:30Z","modified":"2025-04-11T03:42:56Z","cwes":["CWE-119"],"updated_at":"2026-11-02T15:01:07.282751Z"}],"nvd":[{"id":"CVE-2010-4380","description":"Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via a crafted SOUND file.","status":"published","published":"2010-12-14T16:00:04.49Z","modified":"2026-06-16T23:24:40.613Z","cvss":[{"version":"2.0","score":9.3,"vector":"AV:N/AC:M/Au:N/C:C/I:C/A:C","level":"high","assessor":"primary"}],"cwes":["CWE-119"],"updated_at":"2026-11-02T14:02:00.37682Z"}]}}
