{"id":"CVE-2019-10069","aliases":["DEBIAN-CVE-2019-10069","EUVD-2019-2130","GHSA-3hmp-mj77-wcxf","UBUNTU-CVE-2019-10069"],"status":"published","title":"In Godot through 3.1, remote code execution is possible due to the deserialization policy not...","description":"In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.","severity":{"version":"3.0","score":9.8,"vector":"CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H","level":"critical","assessor":"primary","from":"nvd"},"epss":{"day":"2026-11-08","score":0.03443,"percentile":0.89076,"model":"v2026.06.15"},"facts":{"in_kev":false,"known_exploited":false,"public_exploit":false,"fix_available":true},"cwes":["CWE-502"],"published":"2019-05-31T21:36:11Z","modified":"2026-10-20T10:50:34Z","fixes":[{"ecosystem":"Debian:12","package":"godot","fixed_in":["3.2-stable-1"],"sources":["osv"]},{"ecosystem":"Debian:13","package":"godot","fixed_in":["3.2-stable-1"],"sources":["osv"]},{"ecosystem":"Debian:14","package":"godot","fixed_in":["3.2-stable-1"],"sources":["osv"]}],"affected":[{"source":"osv","ecosystem":"Debian:12","package":"godot","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"},{"fixed":"3.2-stable-1"}]}]},{"source":"osv","ecosystem":"Debian:13","package":"godot","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"},{"fixed":"3.2-stable-1"}]}]},{"source":"osv","ecosystem":"Debian:14","package":"godot","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"},{"fixed":"3.2-stable-1"}]}]}],"products":[{"vendor":"godotengine","product":"godot"}],"references":[{"url":"https://godotengine.org/news","tags":["x_refsource_MISC","x_transferred","Vendor Advisory","advisory","report"]},{"url":"https://github.com/godotengine/godot/pull/27398","tags":["x_refsource_MISC","x_transferred","Third Party Advisory","advisory","report"]},{"url":"https://nvd.nist.gov/vuln/detail/CVE-2019-10069"},{"url":"https://github.com/advisories/GHSA-3hmp-mj77-wcxf"},{"url":"https://security-tracker.debian.org/tracker/CVE-2019-10069","tags":["advisory"]},{"url":"https://ubuntu.com/security/CVE-2019-10069","tags":["report"]},{"url":"https://www.cve.org/CVERecord?id=CVE-2019-10069","tags":["report"]}],"sources":{"cve":[{"id":"CVE-2019-10069","description":"In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.","status":"published","published":"2019-05-31T21:36:11Z","modified":"2024-08-04T22:10:09.202Z","updated_at":"2026-11-02T14:20:19.056416Z"}],"euvd":[{"id":"EUVD-2019-2130","description":"In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.","status":"published","published":"2019-05-31T21:36:11Z","modified":"2024-08-04T22:10:09Z","updated_at":"2026-11-03T02:40:54.154728Z"}],"ghsa":[{"id":"GHSA-3hmp-mj77-wcxf","title":"In Godot through 3.1, remote code execution is possible due to the deserialization policy not...","description":"In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.","status":"published","published":"2022-05-24T16:46:57Z","modified":"2024-04-04T00:50:23Z","cvss":[{"version":"3.0","score":9.8,"vector":"CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H","level":"critical"}],"cwes":["CWE-502"],"updated_at":"2026-11-02T14:55:52.724602Z"}],"nvd":[{"id":"CVE-2019-10069","description":"In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.","status":"published","published":"2019-05-31T22:29:01.16Z","modified":"2026-06-17T02:10:09.22Z","cvss":[{"version":"3.0","score":9.8,"vector":"CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H","level":"critical","assessor":"primary"},{"version":"2.0","score":7.5,"vector":"AV:N/AC:L/Au:N/C:P/I:P/A:P","level":"high","assessor":"primary"}],"cwes":["CWE-502"],"updated_at":"2026-11-02T14:05:14.729983Z"}],"osv":[{"id":"CVE-2019-10069","description":"In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.","status":"published","published":"2019-05-31T22:29:01.16Z","modified":"2026-10-20T10:50:34.698552325Z","cvss":[{"version":"3.0","score":9.8,"vector":"CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H","level":"critical"}],"updated_at":"2026-11-02T15:44:10.051046Z"},{"id":"DEBIAN-CVE-2019-10069","description":"In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.","status":"published","published":"2019-05-31T22:29:01.16Z","modified":"2026-09-21T07:00:49.129992196Z","cvss":[{"version":"3.0","score":9.8,"vector":"CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H","level":"critical"}],"updated_at":"2026-11-02T15:45:31.170944Z"},{"id":"UBUNTU-CVE-2019-10069","description":"In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.","status":"withdrawn","published":"2019-05-31T22:29:00Z","modified":"2025-07-16T07:18:56.342354Z","cvss":[{"version":"3.0","score":9.8,"vector":"CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H","level":"critical"}],"updated_at":"2026-11-02T15:54:18.772093Z"}]}}
