{"id":"CVE-2020-14939","aliases":["DEBIAN-CVE-2020-14939","EUVD-2020-7075","GHSA-hv3g-p5v3-mrc5","UBUNTU-CVE-2020-14939"],"status":"published","title":"An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are...","description":"An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading.","severity":{"version":"3.1","score":7.8,"vector":"CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H","level":"high","assessor":"primary","from":"nvd"},"epss":{"day":"2026-11-09","score":0.01311,"percentile":0.70875,"model":"v2026.06.15"},"facts":{"in_kev":false,"known_exploited":false,"public_exploit":false,"fix_available":true},"cwes":["CWE-20"],"published":"2020-06-23T09:56:50Z","modified":"2026-10-26T12:02:26Z","fixes":[{"ecosystem":"Debian:12","package":"freedroidrpg","fixed_in":["1.0-1"],"sources":["osv"]},{"ecosystem":"Debian:14","package":"freedroidrpg","fixed_in":["1.0-1"],"sources":["osv"]}],"affected":[{"source":"osv","ecosystem":"Debian:12","package":"freedroidrpg","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"},{"fixed":"1.0-1"}]}]},{"source":"osv","ecosystem":"Debian:14","package":"freedroidrpg","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"},{"fixed":"1.0-1"}]}],"versions":["0.10.0+d070110-1","0.10.1-1","0.10.2-1","0.10.3-1","0.10.3-2","0.10.3-3","0.11.1-1","0.12.1-1","0.13-1","0.14.1-1","0.15.1-1","0.16.1-1","0.16.1-2","0.16.1-3","0.16.1-4","0.16.1-5","0.16.1-6","0.9.13-1","0.9.13-2","1.0~rc2-1"]},{"source":"osv","ecosystem":"Ubuntu:16.04:LTS","package":"freedroidrpg","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["0.15.1-1build1"]},{"source":"osv","ecosystem":"Ubuntu:18.04:LTS","package":"freedroidrpg","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["0.16.1-2build1","0.16.1-3"]},{"source":"osv","ecosystem":"Ubuntu:20.04:LTS","package":"freedroidrpg","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["0.16.1-5"]},{"source":"osv","ecosystem":"Ubuntu:22.04:LTS","package":"freedroidrpg","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["0.16.1-6"]},{"source":"osv","ecosystem":"Ubuntu:24.04:LTS","package":"freedroidrpg","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["1.0-1","1.0-1build1","1.0-1build2"]},{"source":"osv","ecosystem":"Ubuntu:25.10","package":"freedroidrpg","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["1.0-1build2"]},{"source":"osv","ecosystem":"Ubuntu:26.10","package":"freedroidrpg","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["1.0-1build2","1.0+ds-1"]},{"source":"osv","ecosystem":"Ubuntu:26.04:LTS","package":"freedroidrpg","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["1.0-1build2"]}],"products":[{"vendor":"freedroid","product":"freedroidrpg"}],"references":[{"url":"https://logicaltrust.net/blog/2020/02/freedroid.html","tags":["x_refsource_MISC","x_transferred","Exploit","Third Party Advisory","evidence","report"]},{"url":"https://bugs.freedroid.org/b/issue953","tags":["x_refsource_MISC","x_transferred","Exploit","Issue Tracking","Vendor Advisory","report"]},{"url":"https://nvd.nist.gov/vuln/detail/CVE-2020-14939"},{"url":"https://github.com/advisories/GHSA-hv3g-p5v3-mrc5"},{"url":"https://security-tracker.debian.org/tracker/CVE-2020-14939","tags":["advisory"]},{"url":"https://ubuntu.com/security/CVE-2020-14939","tags":["report"]},{"url":"https://www.cve.org/CVERecord?id=CVE-2020-14939","tags":["report"]}],"sources":{"cve":[{"id":"CVE-2020-14939","description":"An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading.","status":"published","published":"2020-06-23T09:56:50Z","modified":"2024-08-04T13:00:52.111Z","updated_at":"2026-11-02T14:35:46.873079Z"}],"euvd":[{"id":"EUVD-2020-7075","description":"An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading.","status":"published","published":"2020-06-23T09:56:50Z","modified":"2024-08-04T13:00:52Z","updated_at":"2026-11-03T03:07:33.617168Z"}],"ghsa":[{"id":"GHSA-hv3g-p5v3-mrc5","title":"An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are...","description":"An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading.","status":"published","published":"2022-05-24T17:21:29Z","modified":"2023-01-29T05:02:58Z","updated_at":"2026-11-02T14:45:12.832224Z"}],"nvd":[{"id":"CVE-2020-14939","description":"An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading.","status":"published","published":"2020-06-23T10:15:10.267Z","modified":"2026-06-17T02:55:48.627Z","cvss":[{"version":"3.1","score":7.8,"vector":"CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H","level":"high","assessor":"primary"},{"version":"2.0","score":6.8,"vector":"AV:N/AC:M/Au:N/C:P/I:P/A:P","level":"medium","assessor":"primary"}],"cwes":["CWE-20"],"updated_at":"2026-11-02T14:06:07.249892Z"}],"osv":[{"id":"CVE-2020-14939","description":"An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading.","status":"published","published":"2020-06-23T10:15:10.267Z","modified":"2026-03-14T10:06:32.660126Z","cvss":[{"version":"3.1","score":7.8,"vector":"CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H","level":"high"}],"updated_at":"2026-11-02T15:44:14.418339Z"},{"id":"DEBIAN-CVE-2020-14939","description":"An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading.","status":"published","published":"2020-06-23T10:15:10.267Z","modified":"2026-10-26T12:02:26.996755881Z","cvss":[{"version":"3.1","score":7.8,"vector":"CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H","level":"high"}],"updated_at":"2026-11-02T15:45:33.384087Z"},{"id":"UBUNTU-CVE-2020-14939","description":"An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading.","status":"published","published":"2020-06-23T10:15:00Z","modified":"2026-10-17T12:55:43.462530361Z","cvss":[{"version":"3.1","score":7.8,"vector":"CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H","level":"high"}],"updated_at":"2026-11-02T15:54:23.344108Z"}]}}
