{"id":"CVE-2026-100650","aliases":["EUVD-2026-87744","GHSA-j8gm-f3cq-6c27","GHSA-p6g9-7v3x-m8mv","PYSEC-2026-4184"],"status":"published","title":"vLLM before 0.29.0 Resource Exhaustion via Unbounded Media Materialization","description":"vLLM through 0.29.0 fetches and fully materializes remote or inline media before enforcing its documented media controls (the VLLM_MAX_AUDIO_CLIP_FILESIZE_MB compressed-audio size cap, default 25 MB, and the per-modality --limit-mm-per-prompt item limits). Across four ingress paths — the shared media-acquisition layer (HTTPConnection.get_bytes()/async_get_bytes()), the chat completions audio_url/base64 path, the batch speech runner, and the Rust frontend POST /tokenize route — the server reads the entire HTTP response body, base64-decodes the inline payload, or spawns one fetch/decode task per media part, and only then applies the limit (or, on some paths, never applies it). A remote attacker can therefore cause the API server or batch-runner process to allocate memory and consume outbound bandwidth proportional to an attacker-chosen body size or media item count before the request is rejected, resulting in pre-inference memory and bandwidth exhaustion (denial of service). The chat and batch surfaces require an API key when one is configured; the Rust frontend /tokenize route is unauthenticated by design. There is no code execution or data disclosure impact.","severity":{"version":"4.0","score":7.1,"vector":"CVSS:4.0/AV:N/AC:L/AT:N/PR:L/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N","level":"high","assessor":"cna","from":"cve"},"epss":{"day":"2026-11-10","score":0.00808,"percentile":0.57176,"model":"v2026.06.15"},"facts":{"in_kev":false,"known_exploited":false,"public_exploit":false,"fix_available":true},"cwes":["CWE-400"],"published":"2026-09-26T13:23:20Z","modified":"2026-10-28T02:31:07Z","fixes":[{"ecosystem":"PyPI","package":"vllm","fixed_in":["0.30.0"],"sources":["osv"]}],"affected":[{"source":"osv","ecosystem":"PyPI","package":"vllm","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"},{"fixed":"0.30.0"}]}],"versions":["0.0.1","0.1.0","0.1.1","0.1.2","0.1.3","0.1.4","0.1.5","0.1.6","0.1.7","0.10.0","0.10.1","0.10.1.1","0.10.2","0.11.0","0.11.1","0.11.2","0.12.0","0.13.0","0.14.0","0.14.1","0.15.0","0.15.1","0.16.0","0.17.0","0.17.1","0.18.0","0.18.1","0.19.0","0.19.1","0.2.0","0.2.1","0.2.1.post1","0.2.2","0.2.3","0.2.4","0.2.5","0.2.6","0.2.7","0.20.0","0.20.1","0.20.2","0.21.0","0.22.0","0.22.1","0.23.0","0.24.0","0.25.0","0.25.1","0.26.0","0.27.0","0.27.1","0.28.0","0.29.0","0.3.0","0.3.1","0.3.2","0.3.3","0.4.0","0.4.0.post1","0.4.1","0.4.2","0.4.3","0.5.0","0.5.0.post1","0.5.1","0.5.2","0.5.3","0.5.3.post1","0.5.4","0.5.5","0.6.0","0.6.1","0.6.1.post1","0.6.1.post2","0.6.2","0.6.3","0.6.3.post1","0.6.4","0.6.4.post1","0.6.5","0.6.6","0.6.6.post1","0.7.0","0.7.1","0.7.2","0.7.3","0.8.0","0.8.1","0.8.2","0.8.3","0.8.4","0.8.5","0.8.5.post1","0.9.0","0.9.0.1","0.9.1","0.9.2"]}],"products":[{"vendor":"vllm","product":"vllm"},{"vendor":"vllm-project","product":"vllm"}],"references":[{"url":"https://github.com/vllm-project/vllm/security/advisories/GHSA-p6g9-7v3x-m8mv","tags":["vendor-advisory","exploit","Exploit","Mitigation","Vendor Advisory","advisory","evidence"]},{"url":"https://github.com/vllm-project/vllm/commit/752a3a504485790a2e8491cacbb35c137339ad34","tags":["patch","Patch","fix"]},{"url":"https://www.vulncheck.com/advisories/vllm-before-0.29.0-resource-exhaustion-via-unbounded-media-materialization","tags":["third-party-advisory","Third Party Advisory","advisory"]},{"url":"https://nvd.nist.gov/vuln/detail/CVE-2026-100650","tags":["advisory"]},{"url":"https://github.com/advisories/GHSA-j8gm-f3cq-6c27"},{"url":"https://github.com/CVEProject/cvelistV5/tree/main/cves/2026/100xxx/CVE-2026-100650.json","tags":["advisory"]}],"sources":{"cve":[{"id":"CVE-2026-100650","title":"vLLM before 0.29.0 Resource Exhaustion via Unbounded Media Materialization","description":"vLLM through 0.29.0 fetches and fully materializes remote or inline media before enforcing its documented media controls (the VLLM_MAX_AUDIO_CLIP_FILESIZE_MB compressed-audio size cap, default 25 MB, and the per-modality --limit-mm-per-prompt item limits). Across four ingress paths — the shared media-acquisition layer (HTTPConnection.get_bytes()/async_get_bytes()), the chat completions audio_url/base64 path, the batch speech runner, and the Rust frontend POST /tokenize route — the server reads the entire HTTP response body, base64-decodes the inline payload, or spawns one fetch/decode task per media part, and only then applies the limit (or, on some paths, never applies it). A remote attacker can therefore cause the API server or batch-runner process to allocate memory and consume outbound bandwidth proportional to an attacker-chosen body size or media item count before the request is rejected, resulting in pre-inference memory and bandwidth exhaustion (denial of service). The chat and batch surfaces require an API key when one is configured; the Rust frontend /tokenize route is unauthenticated by design. There is no code execution or data disclosure impact.","status":"published","published":"2026-09-26T13:23:20.418Z","modified":"2026-10-01T11:06:44.741Z","cvss":[{"version":"4.0","score":7.1,"vector":"CVSS:4.0/AV:N/AC:L/AT:N/PR:L/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N","level":"high","assessor":"cna"},{"version":"3.1","score":6.5,"vector":"CVSS:3.1/AV:N/AC:L/PR:L/UI:N/S:U/C:N/I:N/A:H","level":"medium","assessor":"cna"}],"cwes":["CWE-400"],"updated_at":"2026-11-02T14:20:06.925367Z"}],"euvd":[{"id":"EUVD-2026-87744","description":"vLLM through 0.29.0 fetches and fully materializes remote or inline media before enforcing its documented media controls (the VLLM_MAX_AUDIO_CLIP_FILESIZE_MB compressed-audio size cap, default 25 MB, and the per-modality --limit-mm-per-prompt item limits). Across four ingress paths — the shared media-acquisition layer (HTTPConnection.get_bytes()/async_get_bytes()), the chat completions audio_url/base64 path, the batch speech runner, and the Rust frontend POST /tokenize route — the server reads the entire HTTP response body, base64-decodes the inline payload, or spawns one fetch/decode task per media part, and only then applies the limit (or, on some paths, never applies it). A remote attacker can therefore cause the API server or batch-runner process to allocate memory and consume outbound bandwidth proportional to an attacker-chosen body size or media item count before the request is rejected, resulting in pre-inference memory and bandwidth exhaustion (denial of service). The chat and batch surfaces require an API key when one is configured; the Rust frontend /tokenize route is unauthenticated by design. There is no code execution or data disclosure impact.","status":"published","published":"2026-09-26T13:23:20Z","modified":"2026-10-01T11:06:44Z","cvss":[{"version":"4.0","score":7.1,"vector":"CVSS:4.0/AV:N/AC:L/AT:N/PR:L/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N","level":"high"}],"updated_at":"2026-11-02T17:27:46.486382Z"}],"ghsa":[{"id":"GHSA-j8gm-f3cq-6c27","title":"vLLM through 0.29.0 fetches and fully materializes remote or inline media before enforcing its...","description":"vLLM through 0.29.0 fetches and fully materializes remote or inline media before enforcing its documented media controls (the VLLM_MAX_AUDIO_CLIP_FILESIZE_MB compressed-audio size cap, default 25 MB, and the per-modality --limit-mm-per-prompt item limits). Across four ingress paths — the shared media-acquisition layer (HTTPConnection.get_bytes()/async_get_bytes()), the chat completions audio_url/base64 path, the batch speech runner, and the Rust frontend POST /tokenize route — the server reads the entire HTTP response body, base64-decodes the inline payload, or spawns one fetch/decode task per media part, and only then applies the limit (or, on some paths, never applies it). A remote attacker can therefore cause the API server or batch-runner process to allocate memory and consume outbound bandwidth proportional to an attacker-chosen body size or media item count before the request is rejected, resulting in pre-inference memory and bandwidth exhaustion (denial of service). The chat and batch surfaces require an API key when one is configured; the Rust frontend /tokenize route is unauthenticated by design. There is no code execution or data disclosure impact.","status":"published","published":"2026-09-26T15:31:17Z","modified":"2026-09-26T15:31:22Z","cvss":[{"version":"4.0","score":7.1,"vector":"CVSS:4.0/AV:N/AC:L/AT:N/PR:L/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X","level":"high"},{"version":"3.1","score":6.5,"vector":"CVSS:3.1/AV:N/AC:L/PR:L/UI:N/S:U/C:N/I:N/A:H","level":"medium"}],"cwes":["CWE-400"],"updated_at":"2026-11-02T15:12:30.047516Z"}],"nvd":[{"id":"CVE-2026-100650","description":"vLLM through 0.29.0 fetches and fully materializes remote or inline media before enforcing its documented media controls (the VLLM_MAX_AUDIO_CLIP_FILESIZE_MB compressed-audio size cap, default 25 MB, and the per-modality --limit-mm-per-prompt item limits). Across four ingress paths — the shared media-acquisition layer (HTTPConnection.get_bytes()/async_get_bytes()), the chat completions audio_url/base64 path, the batch speech runner, and the Rust frontend POST /tokenize route — the server reads the entire HTTP response body, base64-decodes the inline payload, or spawns one fetch/decode task per media part, and only then applies the limit (or, on some paths, never applies it). A remote attacker can therefore cause the API server or batch-runner process to allocate memory and consume outbound bandwidth proportional to an attacker-chosen body size or media item count before the request is rejected, resulting in pre-inference memory and bandwidth exhaustion (denial of service). The chat and batch surfaces require an API key when one is configured; the Rust frontend /tokenize route is unauthenticated by design. There is no code execution or data disclosure impact.","status":"published","published":"2026-09-26T14:16:47.523Z","modified":"2026-10-06T19:32:45.337Z","cvss":[{"version":"4.0","score":7.1,"vector":"CVSS:4.0/AV:N/AC:L/AT:N/PR:L/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X","level":"high","assessor":"secondary"},{"version":"3.1","score":6.5,"vector":"CVSS:3.1/AV:N/AC:L/PR:L/UI:N/S:U/C:N/I:N/A:H","level":"medium","assessor":"secondary"}],"cwes":["CWE-400"],"updated_at":"2026-11-02T14:12:52.081323Z"}],"osv":[{"id":"CVE-2026-100650","title":"vLLM before 0.29.0 Resource Exhaustion via Unbounded Media Materialization","description":"vLLM through 0.29.0 fetches and fully materializes remote or inline media before enforcing its documented media controls (the VLLM_MAX_AUDIO_CLIP_FILESIZE_MB compressed-audio size cap, default 25 MB, and the per-modality --limit-mm-per-prompt item limits). Across four ingress paths — the shared media-acquisition layer (HTTPConnection.get_bytes()/async_get_bytes()), the chat completions audio_url/base64 path, the batch speech runner, and the Rust frontend POST /tokenize route — the server reads the entire HTTP response body, base64-decodes the inline payload, or spawns one fetch/decode task per media part, and only then applies the limit (or, on some paths, never applies it). A remote attacker can therefore cause the API server or batch-runner process to allocate memory and consume outbound bandwidth proportional to an attacker-chosen body size or media item count before the request is rejected, resulting in pre-inference memory and bandwidth exhaustion (denial of service). The chat and batch surfaces require an API key when one is configured; the Rust frontend /tokenize route is unauthenticated by design. There is no code execution or data disclosure impact.","status":"published","published":"2026-09-26T13:23:20.418Z","modified":"2026-10-28T02:31:07.478645578Z","cvss":[{"version":"4.0","score":7.1,"vector":"CVSS:4.0/AV:N/AC:L/AT:N/PR:L/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N","level":"high"}],"cwes":["CWE-400"],"updated_at":"2026-11-02T15:44:53.490346Z"},{"id":"PYSEC-2026-4184","description":"vLLM through 0.29.0 fetches and fully materializes remote or inline media before enforcing its documented media controls (the VLLM_MAX_AUDIO_CLIP_FILESIZE_MB compressed-audio size cap, default 25 MB, and the per-modality --limit-mm-per-prompt item limits). Across four ingress paths — the shared media-acquisition layer (HTTPConnection.get_bytes()/async_get_bytes()), the chat completions audio_url/base64 path, the batch speech runner, and the Rust frontend POST /tokenize route — the server reads the entire HTTP response body, base64-decodes the inline payload, or spawns one fetch/decode task per media part, and only then applies the limit (or, on some paths, never applies it). A remote attacker can therefore cause the API server or batch-runner process to allocate memory and consume outbound bandwidth proportional to an attacker-chosen body size or media item count before the request is rejected, resulting in pre-inference memory and bandwidth exhaustion (denial of service). The chat and batch surfaces require an API key when one is configured; the Rust frontend /tokenize route is unauthenticated by design. There is no code execution or data disclosure impact.","status":"published","published":"2026-09-26T14:16:47.523Z","modified":"2026-10-07T10:00:03.384020476Z","cvss":[{"version":"4.0","score":7.1,"vector":"CVSS:4.0/AV:N/AC:L/AT:N/PR:L/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X","level":"high"}],"updated_at":"2026-11-02T15:52:57.671918Z"}]}}
