{"id":"CVE-2026-111153","aliases":["DEBIAN-CVE-2026-111153","EUVD-2026-102280","GHSA-9f4r-v8r3-c47c","UBUNTU-CVE-2026-111153"],"status":"published","title":"Game Music Emu (libgme) through 0.6.5 Out-of-Bounds Read via Classic_Emu::mute_voices_","description":"Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.","severity":{"version":"4.0","score":6.8,"vector":"CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N","level":"medium","assessor":"cna","from":"cve"},"epss":{"day":"2026-11-10","score":0.00128,"percentile":0.02467,"model":"v2026.06.15"},"facts":{"in_kev":false,"known_exploited":false,"public_exploit":false,"fix_available":false},"cwes":["CWE-125"],"published":"2026-10-15T18:57:41Z","modified":"2026-10-28T17:50:35Z","affected":[{"source":"osv","ecosystem":"Debian:12","package":"game-music-emu","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["0.6.3-6","0.6.3-7","0.6.4-1","0.6.5-1"]},{"source":"osv","ecosystem":"Debian:13","package":"game-music-emu","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["0.6.3-7","0.6.4-1","0.6.5-1"]},{"source":"osv","ecosystem":"Debian:14","package":"game-music-emu","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["0.6.3-7","0.6.4-1","0.6.5-1"]},{"source":"osv","ecosystem":"Ubuntu:Pro:14.04:LTS","package":"game-music-emu","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["0.5.5-2","0.5.5-2ubuntu0.14.04.1","0.5.5-2ubuntu0.14.04.1+esm1"]},{"source":"osv","ecosystem":"Ubuntu:Pro:16.04:LTS","package":"game-music-emu","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["0.5.5-2.1","0.6.0-3","0.6.0-3ubuntu0.16.04.1","0.6.0-3ubuntu0.16.04.1+esm1"]},{"source":"osv","ecosystem":"Ubuntu:18.04:LTS","package":"game-music-emu","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["0.6.1-1","0.6.2-1"]},{"source":"osv","ecosystem":"Ubuntu:20.04:LTS","package":"game-music-emu","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["0.6.2-1","0.6.2-1build1"]},{"source":"osv","ecosystem":"Ubuntu:22.04:LTS","package":"game-music-emu","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["0.6.3-2"]},{"source":"osv","ecosystem":"Ubuntu:24.04:LTS","package":"game-music-emu","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["0.6.3-6","0.6.3-7","0.6.3-7build1"]},{"source":"osv","ecosystem":"Ubuntu:26.10","package":"game-music-emu","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["0.6.4-1"]},{"source":"osv","ecosystem":"Ubuntu:26.04:LTS","package":"game-music-emu","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"}]}],"versions":["0.6.3-7build1","0.6.4-1"]}],"products":[{"vendor":"libgme","product":"game-music-emu"}],"references":[{"url":"https://hackmd.io/@haind-pwn/libgme-ay-track-table-underflow-oob-read","tags":["technical-description","exploit","evidence","report"]},{"url":"https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme/Nsf_Emu.cpp#L212-L218","tags":["technical-description","article","report"]},{"url":"https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme/Classic_Emu.cpp#L66-L80","tags":["technical-description","article","report"]},{"url":"https://github.com/libgme/game-music-emu/issues/164","tags":["issue-tracking","report"]},{"url":"https://github.com/libgme/game-music-emu","tags":["product","package","report"]},{"url":"https://www.vulncheck.com/advisories/game-music-emu-libgme-through-0.6.5-out-of-bounds-read-via-classic-emu-mute-voices","tags":["third-party-advisory","advisory","report"]},{"url":"https://nvd.nist.gov/vuln/detail/CVE-2026-111153","tags":["advisory"]},{"url":"https://github.com/advisories/GHSA-9f4r-v8r3-c47c"},{"url":"https://github.com","tags":["web"]},{"url":"https://github.com/CVEProject/cvelistV5/tree/main/cves/2026/111xxx/CVE-2026-111153.json","tags":["advisory"]},{"url":"https://security-tracker.debian.org/tracker/CVE-2026-111153","tags":["advisory"]},{"url":"https://ubuntu.com/security/CVE-2026-111153","tags":["report"]},{"url":"https://www.cve.org/CVERecord?id=CVE-2026-111153","tags":["report"]}],"sources":{"cve":[{"id":"CVE-2026-111153","title":"Game Music Emu (libgme) through 0.6.5 Out-of-Bounds Read via Classic_Emu::mute_voices_","description":"Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.","status":"published","published":"2026-10-15T18:57:41.639Z","modified":"2026-10-15T19:42:42.818Z","cvss":[{"version":"4.0","score":6.8,"vector":"CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N","level":"medium","assessor":"cna"},{"version":"3.1","score":5.5,"vector":"CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H","level":"medium","assessor":"cna"}],"cwes":["CWE-125"],"updated_at":"2026-11-02T14:20:15.34316Z"}],"euvd":[{"id":"EUVD-2026-102280","description":"Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.","status":"published","published":"2026-10-15T18:57:41Z","modified":"2026-10-15T19:42:42Z","cvss":[{"version":"4.0","score":6.8,"vector":"CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N","level":"medium"}],"updated_at":"2026-11-02T17:00:10.305867Z"}],"ghsa":[{"id":"GHSA-9f4r-v8r3-c47c","title":"Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in...","description":"Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.","status":"published","published":"2026-10-15T21:36:06Z","modified":"2026-10-15T21:36:07Z","cvss":[{"version":"4.0","score":6.8,"vector":"CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X","level":"medium"},{"version":"3.1","score":5.5,"vector":"CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H","level":"medium"}],"cwes":["CWE-125"],"updated_at":"2026-11-02T15:13:49.297576Z"}],"nvd":[{"id":"CVE-2026-111153","description":"Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.","status":"published","published":"2026-10-15T19:17:30.103Z","modified":"2026-10-16T18:25:45.343Z","cvss":[{"version":"4.0","score":6.8,"vector":"CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X","level":"medium","assessor":"secondary"},{"version":"3.1","score":5.5,"vector":"CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H","level":"medium","assessor":"secondary"}],"cwes":["CWE-125"],"updated_at":"2026-11-02T14:12:59.751798Z"}],"osv":[{"id":"CVE-2026-111153","title":"Game Music Emu (libgme) through 0.6.5 Out-of-Bounds Read via Classic_Emu::mute_voices_","description":"Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.","status":"published","published":"2026-10-15T18:57:41.639Z","modified":"2026-10-28T02:30:56.439995302Z","cvss":[{"version":"4.0","score":6.8,"vector":"CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N","level":"medium"}],"cwes":["CWE-125"],"updated_at":"2026-11-02T15:44:55.61515Z"},{"id":"DEBIAN-CVE-2026-111153","description":"Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.","status":"published","published":"2026-10-15T19:17:30.103Z","modified":"2026-10-23T17:47:29.719140513Z","cvss":[{"version":"4.0","score":6.8,"vector":"CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X","level":"medium"}],"updated_at":"2026-11-02T15:45:49.824149Z"},{"id":"UBUNTU-CVE-2026-111153","description":"Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.","status":"published","published":"2026-10-15T19:17:00Z","modified":"2026-10-28T17:50:35Z","cvss":[{"version":"3.1","score":5.5,"vector":"CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H","level":"medium"},{"version":"4.0","score":6.8,"vector":"CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N","level":"medium"}],"updated_at":"2026-11-02T16:55:59.591851Z"}]}}
