{"id":"CVE-2026-21734","aliases":["A-473852583","ASB-A-473852583","EUVD-2026-39785","GHSA-c5qr-j92g-m289"],"status":"published","title":"GPU DDK - libusc OOB write at TreeRemove during WebGPU shader compilation","description":"A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device.\n\n\n\nAn edge case using a very small value in GPU shader code can cause a segmentation fault in the GPU shader compiler due to am out-of-bounds write.","severity":{"version":"3.1","score":7.7,"vector":"CVSS:3.1/AV:L/AC:L/PR:N/UI:N/S:U/C:N/I:H/A:H","level":"high","assessor":"adp","from":"cve"},"epss":{"day":"2026-11-12","score":0.00162,"percentile":0.05399,"model":"v2026.06.15"},"facts":{"in_kev":false,"known_exploited":false,"public_exploit":false,"fix_available":true},"cwes":["CWE-823"],"published":"2026-06-26T15:14:00Z","modified":"2026-11-03T17:44:55Z","fixes":[{"ecosystem":"Android","package":":unknown:","fixed_in":["SoCVersion:2026-09-05"],"sources":["osv"]}],"affected":[{"source":"osv","ecosystem":"Android","package":":unknown:","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"SoCVersion:0"},{"fixed":"SoCVersion:2026-09-05"}]}],"versions":["SoCVersion"]}],"products":[{"vendor":"imagination technologies","product":"graphics ddk"},{"vendor":"imaginationtech","product":"ddk"}],"references":[{"url":"https://www.imaginationtech.com/gpu-driver-vulnerabilities/","tags":["Vendor Advisory"]},{"url":"https://nvd.nist.gov/vuln/detail/CVE-2026-21734"},{"url":"https://www.imaginationtech.com/gpu-driver-vulnerabilities"},{"url":"https://github.com/advisories/GHSA-c5qr-j92g-m289"},{"url":"https://source.android.com/security/bulletin/2026-09-01","tags":["advisory"]}],"sources":{"cve":[{"id":"CVE-2026-21734","title":"GPU DDK - libusc OOB write at TreeRemove during WebGPU shader compilation","description":"A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device.\n\n\n\nAn edge case using a very small value in GPU shader code can cause a segmentation fault in the GPU shader compiler due to am out-of-bounds write.","status":"published","published":"2026-06-26T15:14:00.365Z","modified":"2026-06-26T19:13:09.026Z","cvss":[{"version":"3.1","score":7.7,"vector":"CVSS:3.1/AV:L/AC:L/PR:N/UI:N/S:U/C:N/I:H/A:H","level":"high","assessor":"adp"}],"cwes":["CWE-823"],"updated_at":"2026-11-02T13:41:53.237769Z"}],"euvd":[{"id":"EUVD-2026-39785","description":"A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device.\n\n\n\nAn edge case using a very small value in GPU shader code can cause a segmentation fault in the GPU shader compiler due to am out-of-bounds write.","status":"published","published":"2026-06-26T15:14:00Z","modified":"2026-06-26T19:13:09Z","cvss":[{"version":"3.1","score":7.7,"vector":"CVSS:3.1/AV:L/AC:L/PR:N/UI:N/S:U/C:N/I:H/A:H","level":"high"}],"updated_at":"2026-11-02T18:20:23.728044Z"}],"ghsa":[{"id":"GHSA-c5qr-j92g-m289","title":"A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can...","description":"A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device.\n\n\n\nAn edge case using a very small value in GPU shader code can cause a segmentation fault in the GPU shader compiler due to am out-of-bounds write.","status":"published","published":"2026-06-26T18:33:59Z","modified":"2026-06-26T21:33:20Z","cvss":[{"version":"3.1","score":7.7,"vector":"CVSS:3.1/AV:L/AC:L/PR:N/UI:N/S:U/C:N/I:H/A:H","level":"high"}],"cwes":["CWE-823"],"updated_at":"2026-11-02T15:09:01.878033Z"}],"nvd":[{"id":"CVE-2026-21734","description":"A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device.\n\n\n\nAn edge case using a very small value in GPU shader code can cause a segmentation fault in the GPU shader compiler due to am out-of-bounds write.","status":"published","published":"2026-06-26T16:16:30.557Z","modified":"2026-10-25T17:10:00.197Z","cvss":[{"version":"3.1","score":7.7,"vector":"CVSS:3.1/AV:L/AC:L/PR:N/UI:N/S:U/C:N/I:H/A:H","level":"high","assessor":"secondary"}],"cwes":["CWE-823"],"updated_at":"2026-11-02T14:12:26.045561Z"}],"osv":[{"id":"ASB-A-473852583","status":"published","published":"2026-09-01T00:00:00Z","modified":"2026-11-11T16:12:36.322289056Z","updated_at":"2026-11-09T17:05:18.698671Z"}]}}
