{"id":"CVE-2026-46544","aliases":["EUVD-2026-32673"],"status":"published","title":"Microsoft UFO reuses client-supplied WebSocket session IDs and replays stale task results to new authenticated requesters","description":"Microsoft UFO open-source framework for intelligent automation across devices and platforms. In 3.0.1-4-ge2626659, Microsoft UFO accepts client-supplied session_id values in WebSocket task messages and reuses an existing in-memory session object if that session_id already exists. If a prior session has completed and remains in memory with populated results, a different authenticated client can send a new TASK message using the same session_id. The server re-enters the existing session object and sends the stale stored result to the new requester through the normal send_task_end() callback path. This is an authenticated cross-client stale result replay issue. The issue requires that the attacker knows or can predict a live or recently completed session_id.","severity":{"version":"3.1","score":5.3,"vector":"CVSS:3.1/AV:N/AC:H/PR:L/UI:N/S:U/C:H/I:N/A:N","level":"medium","assessor":"cna","from":"cve"},"epss":{"day":"2026-11-10","score":0.0046,"percentile":0.40157,"model":"v2026.06.15"},"facts":{"in_kev":false,"known_exploited":false,"public_exploit":false,"fix_available":false},"cwes":["CWE-639"],"published":"2026-05-27T21:53:11Z","modified":"2026-10-26T12:10:00Z","products":[{"vendor":"microsoft","product":"ufo"}],"references":[{"url":"https://github.com/microsoft/UFO/security/advisories/GHSA-29gc-vqjp-7fqf","tags":["x_refsource_CONFIRM","exploit"]}],"sources":{"cve":[{"id":"CVE-2026-46544","title":"Microsoft UFO reuses client-supplied WebSocket session IDs and replays stale task results to new authenticated requesters","description":"Microsoft UFO open-source framework for intelligent automation across devices and platforms. In 3.0.1-4-ge2626659, Microsoft UFO accepts client-supplied session_id values in WebSocket task messages and reuses an existing in-memory session object if that session_id already exists. If a prior session has completed and remains in memory with populated results, a different authenticated client can send a new TASK message using the same session_id. The server re-enters the existing session object and sends the stale stored result to the new requester through the normal send_task_end() callback path. This is an authenticated cross-client stale result replay issue. The issue requires that the attacker knows or can predict a live or recently completed session_id.","status":"published","published":"2026-05-27T21:53:11.257Z","modified":"2026-05-28T13:18:09.622Z","cvss":[{"version":"3.1","score":5.3,"vector":"CVSS:3.1/AV:N/AC:H/PR:L/UI:N/S:U/C:H/I:N/A:N","level":"medium","assessor":"cna"}],"cwes":["CWE-639"],"updated_at":"2026-11-02T13:47:06.353366Z"}],"euvd":[{"id":"EUVD-2026-32673","description":"Microsoft UFO open-source framework for intelligent automation across devices and platforms. In 3.0.1-4-ge2626659, Microsoft UFO accepts client-supplied session_id values in WebSocket task messages and reuses an existing in-memory session object if that session_id already exists. If a prior session has completed and remains in memory with populated results, a different authenticated client can send a new TASK message using the same session_id. The server re-enters the existing session object and sends the stale stored result to the new requester through the normal send_task_end() callback path. This is an authenticated cross-client stale result replay issue. The issue requires that the attacker knows or can predict a live or recently completed session_id.","status":"published","published":"2026-05-27T21:53:11Z","modified":"2026-05-28T13:18:09Z","cvss":[{"version":"3.1","score":5.3,"vector":"CVSS:3.1/AV:N/AC:H/PR:L/UI:N/S:U/C:H/I:N/A:N","level":"medium"}],"updated_at":"2026-11-02T18:21:03.0662Z"}],"nvd":[{"id":"CVE-2026-46544","description":"Microsoft UFO open-source framework for intelligent automation across devices and platforms. In 3.0.1-4-ge2626659, Microsoft UFO accepts client-supplied session_id values in WebSocket task messages and reuses an existing in-memory session object if that session_id already exists. If a prior session has completed and remains in memory with populated results, a different authenticated client can send a new TASK message using the same session_id. The server re-enters the existing session object and sends the stale stored result to the new requester through the normal send_task_end() callback path. This is an authenticated cross-client stale result replay issue. The issue requires that the attacker knows or can predict a live or recently completed session_id.","status":"published","published":"2026-05-27T23:16:48.247Z","modified":"2026-10-26T12:10:00.13Z","cvss":[{"version":"3.1","score":5.3,"vector":"CVSS:3.1/AV:N/AC:H/PR:L/UI:N/S:U/C:H/I:N/A:N","level":"medium","assessor":"secondary"}],"cwes":["CWE-639"],"updated_at":"2026-11-02T14:12:20.885865Z"}]}}
