{"id":"MGASA-2018-0333","aliases":[],"status":"published","title":"Updated godot packages fix security vulnerability","description":"Updated godot packages fix security vulnerability\n\nFabio Alessandrelli found and fixed several security vulnerabilities in\nthe marshalling code of Godot Engine, which could be used by a remote\nGodot client to cause a Denial of Service for a Godot server.\n\nThis update to Godot 2.1.5 fixes it, as well as bringing over a year's\nworth of bug fixing, usability enhancements and features.","facts":{"in_kev":false,"known_exploited":false,"public_exploit":false,"fix_available":true},"published":"2018-08-10T14:37:39Z","modified":"2026-04-16T04:26:47Z","fixes":[{"ecosystem":"Mageia:6","package":"godot","fixed_in":["2.1.5-1.mga6"],"sources":["osv"]}],"affected":[{"source":"osv","ecosystem":"Mageia:6","package":"godot","ranges":[{"type":"ECOSYSTEM","events":[{"introduced":"0"},{"fixed":"2.1.5-1.mga6"}]}]}],"references":[{"url":"https://advisories.mageia.org/MGASA-2018-0333.html","tags":["advisory"]},{"url":"https://bugs.mageia.org/show_bug.cgi?id=23361","tags":["report"]}],"sources":{"osv":[{"id":"MGASA-2018-0333","title":"Updated godot packages fix security vulnerability","description":"Updated godot packages fix security vulnerability\n\nFabio Alessandrelli found and fixed several security vulnerabilities in\nthe marshalling code of Godot Engine, which could be used by a remote\nGodot client to cause a Denial of Service for a Godot server.\n\nThis update to Godot 2.1.5 fixes it, as well as bringing over a year's\nworth of bug fixing, usability enhancements and features.\n","status":"published","published":"2018-08-10T14:37:39Z","modified":"2026-04-16T04:26:47.701004Z","updated_at":"2026-11-02T15:49:40.793816Z"}]}}
