CVE-2003-1432
Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service ...
Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.
Exploit likelihood
What each source reports
NVD Score used
10.0
Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.
- Record
CVE-2003-1432- CVSS 2.0
- 10.0 High
AV:N/AC:L/Au:N/C:C/I:C/A:C - Weakness
- CWE-94, CWE-189
- Updated
- 2026-11-02
CVE List No score
Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.
- Record
CVE-2003-1432- Updated
- 2026-11-02
EUVDEUVD-2003-1422 No score
Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.
- Record
EUVD-2003-1422- Updated
- 2026-11-03
GitHub AdvisoriesGHSA-h457-7gvf-jx74 No score
Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service ...
Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.
- Record
GHSA-h457-7gvf-jx74- Weakness
- CWE-94
- Updated
- 2026-11-02
Affected products
History
| Recorded | Changed | Sources |
|---|---|---|
| aliases | EUVD | |
| first indexed | CVE List, GitHub Advisories, NVD |
Dates are when Every CVE recorded each change. Upstream dates may differ.
In short
CVE-2003-1432 is a high vulnerability (CVSS 10.0) in Epic Games Unreal Engine, published December 31, 2003. No source lists public exploit code. EPSS puts the chance of exploitation in the next 30 days at 7.54%, the 94th percentile. No source names a fixed version.