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CVE-2003-1432

Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service ...

10.0 High

Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.

Exploit likelihood

7.54%Up 2.1 points since Feb 4, 2022
90%50%10%1%

What each source reports

NVD Score used 10.0

Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.

Record
CVE-2003-1432
CVSS 2.0
10.0 HighAV:N/AC:L/Au:N/C:C/I:C/A:C
Weakness
CWE-94, CWE-189
Updated
2026-11-02
CVE List No score

Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.

Record
CVE-2003-1432
Updated
2026-11-02
EUVDEUVD-2003-1422 No score

Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.

Record
EUVD-2003-1422
Updated
2026-11-03
GitHub AdvisoriesGHSA-h457-7gvf-jx74 No score

Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service ...

Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.

Record
GHSA-h457-7gvf-jx74
Weakness
CWE-94
Updated
2026-11-02

Affected products

History

History
RecordedChangedSources
aliasesEUVD
first indexedCVE List, GitHub Advisories, NVD

Dates are when Every CVE recorded each change. Upstream dates may differ.

In short

CVE-2003-1432 is a high vulnerability (CVSS 10.0) in Epic Games Unreal Engine, published December 31, 2003. No source lists public exploit code. EPSS puts the chance of exploitation in the next 30 days at 7.54%, the 94th percentile. No source names a fixed version.

References

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