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CVE-2010-2702

Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2,...

9.3 High

Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.

Exploit likelihood

4.93%Down 1.6 points since Feb 4, 2022
90%50%10%1%

What each source reports

NVD Score used 9.3

Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.

Record
CVE-2010-2702
CVSS 2.0
9.3 HighAV:N/AC:M/Au:N/C:C/I:C/A:C
Weakness
CWE-119
Updated
2026-11-02
CVE List No score

Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.

Record
CVE-2010-2702
Updated
2026-11-02
EUVDEUVD-2010-2706 No score

Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.

Record
EUVD-2010-2706
Updated
2026-11-03
GitHub AdvisoriesGHSA-rgx2-hj64-5vc5 No score

Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2,...

Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.

Record
GHSA-rgx2-hj64-5vc5
Weakness
CWE-119
Updated
2026-11-02

Affected products

History

History
RecordedChangedSources
aliasesEUVD
first indexedCVE List, GitHub Advisories, NVD

Dates are when Every CVE recorded each change. Upstream dates may differ.

In short

CVE-2010-2702 is a high vulnerability (CVSS 9.3) in Epicgames Postal 2, published July 12, 2010. No source lists public exploit code. EPSS puts the chance of exploitation in the next 30 days at 4.93%, the 92nd percentile. No source names a fixed version.

References

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