CVE-2010-2702
Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2,...
Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.
Exploit likelihood
What each source reports
NVD Score used
9.3
Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.
- Record
CVE-2010-2702- CVSS 2.0
- 9.3 High
AV:N/AC:M/Au:N/C:C/I:C/A:C - Weakness
- CWE-119
- Updated
- 2026-11-02
CVE List No score
Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.
- Record
CVE-2010-2702- Updated
- 2026-11-02
EUVDEUVD-2010-2706 No score
Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.
- Record
EUVD-2010-2706- Updated
- 2026-11-03
GitHub AdvisoriesGHSA-rgx2-hj64-5vc5 No score
Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2,...
Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.
- Record
GHSA-rgx2-hj64-5vc5- Weakness
- CWE-119
- Updated
- 2026-11-02
Affected products
History
| Recorded | Changed | Sources |
|---|---|---|
| aliases | EUVD | |
| first indexed | CVE List, GitHub Advisories, NVD |
Dates are when Every CVE recorded each change. Upstream dates may differ.
In short
CVE-2010-2702 is a high vulnerability (CVSS 9.3) in Epicgames Postal 2, published July 12, 2010. No source lists public exploit code. EPSS puts the chance of exploitation in the next 30 days at 4.93%, the 92nd percentile. No source names a fixed version.