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CVE-2022-3216

Nintendo Game Boy Color Mobile Adapter GB Tetsuji memory corruption

5.0 Medium

A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unknown code of the component Mobile Adapter GB. The manipulation leads to memory corruption. The attack can be initiated remotely. The exploit has been disclosed to the public and may be used. VDB-208606 is the identifier assigned to this vulnerability.

Attack profile

How easy it is to exploit

Attack vector
Network
Complexity
High
Privileges needed
None
User interaction
Required

What an attacker can affect

Confidentiality
Low
Integrity
Low
Availability
Low

Exploit likelihood

0.65%Down 0.2 points since Sep 15, 2022
90%50%10%1%

What each source reports

CVE List Score used 5.0

Nintendo Game Boy Color Mobile Adapter GB Tetsuji memory corruption

A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unknown code of the component Mobile Adapter GB. The manipulation leads to memory corruption. The attack can be initiated remotely. The exploit has been disclosed to the public and may be used. VDB-208606 is the identifier assigned to this vulnerability.

Record
CVE-2022-3216
CVSS 3.1
5.0 MediumCVSS:3.1/AV:N/AC:H/PR:N/UI:R/S:U/C:L/I:L/A:L
Weakness
CWE-119
Updated
2026-11-02
EUVDEUVD-2022-42630 5.0

A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unknown code of the component Mobile Adapter GB. The manipulation leads to memory corruption. The attack can be initiated remotely. The exploit has been disclosed to the public and may be used. VDB-208606 is the identifier assigned to this vulnerability.

Record
EUVD-2022-42630
CVSS 3.1
5.0 MediumCVSS:3.1/AV:N/AC:H/PR:N/UI:R/S:U/C:L/I:L/A:L
Updated
2026-11-02
GitHub AdvisoriesGHSA-rmmf-6vg8-65gc 8.8

A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This...

A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unknown code of the component Mobile Adapter GB. The manipulation leads to memory corruption. The attack can be initiated remotely. The exploit has been disclosed to the public and may be used. VDB-208606 is the identifier assigned to this vulnerability.

Record
GHSA-rmmf-6vg8-65gc
CVSS 3.1
8.8 HighCVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Weakness
CWE-119, CWE-674
Updated
2026-11-02
NVD 5.0

A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unknown code of the component Mobile Adapter GB. The manipulation leads to memory corruption. The attack can be initiated remotely. The exploit has been disclosed to the public and may be used. VDB-208606 is the identifier assigned to this vulnerability.

Record
CVE-2022-3216
CVSS 3.1
5.0 MediumCVSS:3.1/AV:N/AC:H/PR:N/UI:R/S:U/C:L/I:L/A:L
CVSS 3.1
8.8 HighCVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Weakness
CWE-119, CWE-674
Updated
2026-11-02

Affected products

History

History
RecordedChangedSources
first indexedCVE List, EUVD, GitHub Advisories, NVD

Dates are when Every CVE recorded each change. Upstream dates may differ.

In short

CVE-2022-3216 is a medium vulnerability (CVSS 5.0) in Nintendo Game Boy Color, published September 14, 2022. No source lists public exploit code. EPSS puts the chance of exploitation in the next 30 days at 0.65%, the 51st percentile. No source names a fixed version.

References

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