CVE-2022-3216
Nintendo Game Boy Color Mobile Adapter GB Tetsuji memory corruption
A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unknown code of the component Mobile Adapter GB. The manipulation leads to memory corruption. The attack can be initiated remotely. The exploit has been disclosed to the public and may be used. VDB-208606 is the identifier assigned to this vulnerability.
Attack profile
How easy it is to exploit
- Attack vector
- Network
- Complexity
- High
- Privileges needed
- None
- User interaction
- Required
What an attacker can affect
- Confidentiality
- Low
- Integrity
- Low
- Availability
- Low
Exploit likelihood
What each source reports
CVE List Score used
5.0
Nintendo Game Boy Color Mobile Adapter GB Tetsuji memory corruption
A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unknown code of the component Mobile Adapter GB. The manipulation leads to memory corruption. The attack can be initiated remotely. The exploit has been disclosed to the public and may be used. VDB-208606 is the identifier assigned to this vulnerability.
- Record
CVE-2022-3216- CVSS 3.1
- 5.0 Medium
CVSS:3.1/AV:N/AC:H/PR:N/UI:R/S:U/C:L/I:L/A:L - Weakness
- CWE-119
- Updated
- 2026-11-02
EUVDEUVD-2022-42630
5.0
A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unknown code of the component Mobile Adapter GB. The manipulation leads to memory corruption. The attack can be initiated remotely. The exploit has been disclosed to the public and may be used. VDB-208606 is the identifier assigned to this vulnerability.
- Record
EUVD-2022-42630- CVSS 3.1
- 5.0 Medium
CVSS:3.1/AV:N/AC:H/PR:N/UI:R/S:U/C:L/I:L/A:L - Updated
- 2026-11-02
GitHub AdvisoriesGHSA-rmmf-6vg8-65gc
8.8
A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This...
A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unknown code of the component Mobile Adapter GB. The manipulation leads to memory corruption. The attack can be initiated remotely. The exploit has been disclosed to the public and may be used. VDB-208606 is the identifier assigned to this vulnerability.
- Record
GHSA-rmmf-6vg8-65gc- CVSS 3.1
- 8.8 High
CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H - Weakness
- CWE-119, CWE-674
- Updated
- 2026-11-02
NVD
5.0
A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unknown code of the component Mobile Adapter GB. The manipulation leads to memory corruption. The attack can be initiated remotely. The exploit has been disclosed to the public and may be used. VDB-208606 is the identifier assigned to this vulnerability.
- Record
CVE-2022-3216- CVSS 3.1
- 5.0 Medium
CVSS:3.1/AV:N/AC:H/PR:N/UI:R/S:U/C:L/I:L/A:L - CVSS 3.1
- 8.8 High
CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H - Weakness
- CWE-119, CWE-674
- Updated
- 2026-11-02
Affected products
History
| Recorded | Changed | Sources |
|---|---|---|
| first indexed | CVE List, EUVD, GitHub Advisories, NVD |
Dates are when Every CVE recorded each change. Upstream dates may differ.
In short
CVE-2022-3216 is a medium vulnerability (CVSS 5.0) in Nintendo Game Boy Color, published September 14, 2022. No source lists public exploit code. EPSS puts the chance of exploitation in the next 30 days at 0.65%, the 51st percentile. No source names a fixed version.