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CVE-2026-25546

Godot MCP is vulnerable to Command Injection via unsanitized projectPath

7.8 HighPublic exploitFix available

Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.

Attack profile

How easy it is to exploit

Attack vector
Local
Complexity
Low
Privileges needed
None
User interaction
Required

What an attacker can affect

Confidentiality
High
Integrity
High
Availability
High

Exploit likelihood

0.95%Up 0.9 points since Feb 5, 2026
90%50%10%1%

What each source reports

CVE List Score used 7.8

Godot MCP is vulnerable to Command Injection via unsanitized projectPath

Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.

Record
CVE-2026-25546
CVSS 3.1
7.8 HighCVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Weakness
CWE-78
Updated
2026-11-02
EUVDEUVD-2026-5327 7.8

Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.

Record
EUVD-2026-5327
CVSS 3.1
7.8 HighCVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Updated
2026-11-02
GitHub AdvisoriesGHSA-8jx2-rhfh-q928 7.8

godot-mcp has Command Injection via unsanitized projectPath

Impact

A Command Injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process.

This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others.

Patches

Fixed in version 0.1.1 by switching from exec() to execFile(), which does not invoke a shell.

Workarounds

None. Users should upgrade immediately.

Resources

Record
GHSA-8jx2-rhfh-q928
CVSS 3.1
7.8 HighCVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Weakness
CWE-78
Updated
2026-11-02
NVD 7.8

Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.

Record
CVE-2026-25546
CVSS 3.1
7.8 HighCVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Weakness
CWE-78
Updated
2026-11-02
OSV 7.8

Godot MCP is vulnerable to Command Injection via unsanitized projectPath

Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.

Record
CVE-2026-25546
CVSS 3.1
7.8 HighCVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Weakness
CWE-78
Updated
2026-11-02
OSVGHSA-8jx2-rhfh-q928 7.8

godot-mcp has Command Injection via unsanitized projectPath

Impact

A Command Injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process.

This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others.

Patches

Fixed in version 0.1.1 by switching from exec() to execFile(), which does not invoke a shell.

Workarounds

None. Users should upgrade immediately.

Resources

Record
GHSA-8jx2-rhfh-q928
CVSS 3.1
7.8 HighCVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Weakness
CWE-78
Updated
2026-11-02

Affected products

Affected packages

Affected packages
PackageAffectedFixed
@coding-solo/godot-mcp
npm
before 0.1.1
0.1.1

Public exploits

Links only. Every CVE stores no exploit code.

Public exploits
SourceLinkDate
PoC in GitHubmbanyamer/CVE-2026-25546-godot-mcp-0.1.1-OS-Command-Injection2026-02-04

History

History
RecordedChangedSources
first indexedCVE List, EUVD, GitHub Advisories, NVD, OSV, PoC in GitHub

Dates are when Every CVE recorded each change. Upstream dates may differ.

In short

CVE-2026-25546 is a high vulnerability (CVSS 7.8) in Coding-solo Godot-mcp, published February 4, 2026. Public exploit code exists. EPSS puts the chance of exploitation in the next 30 days at 0.95%, the 61st percentile. Fixed in @coding-solo/godot-mcp 0.1.1.

References

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