CVE-2026-86202
PocketMine-MP before 5.39.2 Network Amplification via ActorEventPacket
PocketMine-MP versions before 5.39.2 contain a network amplification vulnerability in ActorEventPacket handling that allows clients to trigger consuming animations for all visible players. Attackers can send crafted ActorEventPacket messages to spam animation events to other clients and waste server CPU and memory resources.
Attack profile
How easy it is to exploit
- Attack vector
- Network
- Complexity
- Low
- Privileges needed
- Low
- User interaction
- None
What an attacker can affect
- Confidentiality
- None
- Integrity
- Low
- Availability
- None
Exploit likelihood
What each source reports
CVE List Score used
5.3
PocketMine-MP before 5.39.2 Network Amplification via ActorEventPacket
PocketMine-MP versions before 5.39.2 contain a network amplification vulnerability in ActorEventPacket handling that allows clients to trigger consuming animations for all visible players. Attackers can send crafted ActorEventPacket messages to spam animation events to other clients and waste server CPU and memory resources.
- Record
CVE-2026-86202- CVSS 4.0
- 5.3 Medium
CVSS:4.0/AV:N/AC:L/AT:N/PR:L/UI:N/VC:N/VI:L/VA:N/SC:N/SI:N/SA:N - CVSS 3.1
- 4.3 Medium
CVSS:3.1/AV:N/AC:L/PR:L/UI:N/S:U/C:N/I:L/A:N - Weakness
- CWE-406
- Updated
- 2026-11-02
EUVDEUVD-2026-74913
5.3
PocketMine-MP versions before 5.39.2 contain a network amplification vulnerability in ActorEventPacket handling that allows clients to trigger consuming animations for all visible players. Attackers can send crafted ActorEventPacket messages to spam animation events to other clients and waste server CPU and memory resources.
- Record
EUVD-2026-74913- CVSS 4.0
- 5.3 Medium
CVSS:4.0/AV:N/AC:L/AT:N/PR:L/UI:N/VC:N/VI:L/VA:N/SC:N/SI:N/SA:N - Updated
- 2026-11-02
GitHub AdvisoriesGHSA-5g4f-vg94-wpxh
5.3
PocketMine-MP versions before 5.39.2 contain a network amplification vulnerability in...
PocketMine-MP versions before 5.39.2 contain a network amplification vulnerability in ActorEventPacket handling that allows clients to trigger consuming animations for all visible players. Attackers can send crafted ActorEventPacket messages to spam animation events to other clients and waste server CPU and memory resources.
- Record
GHSA-5g4f-vg94-wpxh- CVSS 4.0
- 5.3 Medium
CVSS:4.0/AV:N/AC:L/AT:N/PR:L/UI:N/VC:N/VI:L/VA:N/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X - CVSS 3.1
- 4.3 Medium
CVSS:3.1/AV:N/AC:L/PR:L/UI:N/S:U/C:N/I:L/A:N - Weakness
- CWE-406
- Updated
- 2026-11-02
GitHub AdvisoriesGHSA-7hmv-4j2j-pp6f
4.3
PocketMine-MP: Network amplification vulnerability with `ActorEventPacket`
Impact
The server handles ActorEventPacket to trigger consuming animations from vanilla clients when they eat food or drink potions.
This can be abused to make the server spam other clients, and to waste server CPU and memory. For every ActorEventPacket sent by the client, an animation event will be sent to every other player the attacker is visible to.
This is similar to various other vulnerabilities which were fixed in the network overhaul of PM4 (e.g. AnimatePacket and LevelSoundEventPacket), but somehow this one slipped through the net.
Patches
The problem was addressed in aeea1150a772a005b92bd418366f1b7cf1a91ab5 by changing the mechanism for consuming animations to be fully controlled by the server. ActorEventPacket from the client is now discarded.
Workarounds
A plugin could use DataPacketDecodeEvent to rate-limit ActorEventPacket to prevent the attack.
- Record
GHSA-7hmv-4j2j-pp6f- CVSS 3.1
- 4.3 Medium
CVSS:3.1/AV:N/AC:L/PR:L/UI:N/S:U/C:N/I:L/A:N - Weakness
- CWE-406
- Updated
- 2026-11-02
NVD
5.3
PocketMine-MP versions before 5.39.2 contain a network amplification vulnerability in ActorEventPacket handling that allows clients to trigger consuming animations for all visible players. Attackers can send crafted ActorEventPacket messages to spam animation events to other clients and waste server CPU and memory resources.
- Record
CVE-2026-86202- CVSS 4.0
- 5.3 Medium
CVSS:4.0/AV:N/AC:L/AT:N/PR:L/UI:N/VC:N/VI:L/VA:N/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X - CVSS 3.1
- 4.3 Medium
CVSS:3.1/AV:N/AC:L/PR:L/UI:N/S:U/C:N/I:L/A:N - Weakness
- CWE-406
- Updated
- 2026-11-02
OSV
5.3
PocketMine-MP before 5.39.2 Network Amplification via ActorEventPacket
PocketMine-MP versions before 5.39.2 contain a network amplification vulnerability in ActorEventPacket handling that allows clients to trigger consuming animations for all visible players. Attackers can send crafted ActorEventPacket messages to spam animation events to other clients and waste server CPU and memory resources.
- Record
CVE-2026-86202- CVSS 4.0
- 5.3 Medium
CVSS:4.0/AV:N/AC:L/AT:N/PR:L/UI:N/VC:N/VI:L/VA:N/SC:N/SI:N/SA:N - Weakness
- CWE-406
- Updated
- 2026-11-02
OSVGHSA-7hmv-4j2j-pp6f
4.3
PocketMine-MP: Network amplification vulnerability with `ActorEventPacket`
Impact
The server handles ActorEventPacket to trigger consuming animations from vanilla clients when they eat food or drink potions.
This can be abused to make the server spam other clients, and to waste server CPU and memory. For every ActorEventPacket sent by the client, an animation event will be sent to every other player the attacker is visible to.
This is similar to various other vulnerabilities which were fixed in the network overhaul of PM4 (e.g. AnimatePacket and LevelSoundEventPacket), but somehow this one slipped through the net.
Patches
The problem was addressed in aeea1150a772a005b92bd418366f1b7cf1a91ab5 by changing the mechanism for consuming animations to be fully controlled by the server. ActorEventPacket from the client is now discarded.
Workarounds
A plugin could use DataPacketDecodeEvent to rate-limit ActorEventPacket to prevent the attack.
- Record
GHSA-7hmv-4j2j-pp6f- CVSS 3.1
- 4.3 Medium
CVSS:3.1/AV:N/AC:L/PR:L/UI:N/S:U/C:N/I:L/A:N - Weakness
- CWE-406
- Updated
- 2026-11-02
Affected products
Affected packages
| Package | Affected | Fixed |
|---|---|---|
pocketmine/pocketmine-mpPackagist |
before 5.39.2 | 5.39.2 |
pocketmine/pocketmine-mpPackagist |
before 5.39.2, plus listed versions 3.0.03.0.13.0.103.0.113.0.12 Show 45 moreShow less3.0.23.0.33.0.43.0.53.0.63.0.73.0.83.0.93.1.03.1.13.1.23.1.33.1.43.1.53.1.63.1.73.1.83.10.03.10.13.11.03.11.13.11.23.11.33.11.43.11.53.11.63.11.73.12.03.12.13.12.23.12.33.12.43.12.53.12.63.13.03.13.13.14.03.14.13.14.23.14.33.15.03.15.13.15.23.15.33.15.4 |
5.39.2 |
History
| Recorded | Changed | Sources |
|---|---|---|
| first indexed | CVE List, EUVD, GitHub Advisories, NVD, OSV |
Dates are when Every CVE recorded each change. Upstream dates may differ.
In short
CVE-2026-86202 is a medium vulnerability (CVSS 5.3) in Pmmp Pocketmine-mp, published April 6, 2026. No source lists public exploit code. EPSS puts the chance of exploitation in the next 30 days at 0.35%, the 29th percentile. Fixed in pocketmine/pocketmine-mp 5.39.2.
References
github.com/pmmp/PocketMine-MP/security/advisories/GHSA-7hmv-4j2j-pp6f
github.com/pmmp/PocketMine-MP/commit/aeea1150a772a005b92bd418366f1b7cf1a91ab5
vulncheck.com/advisories/pocketmine-mp-before-5.39.2-network-amplification-via-actoreventpacket
nvd.nist.gov/vuln/detail/CVE-2026-86202
github.com/advisories/GHSA-5g4f-vg94-wpxh
github.com/advisories/GHSA-7hmv-4j2j-pp6f
github.com/CVEProject/cvelistV5/tree/main/cves/2026/86xxx/CVE-2026-86202.json
github.com/pmmp/PocketMine-MP
Left out here: 327 versions. The JSON record has them.