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CVE-2020-6019

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics...

7.5 High

CVE-2020-6019 is a high vulnerability (CVSS 7.5) in Valvesoftware Game Networking Sockets, published November 13, 2020. No source lists public exploit code. EPSS puts the chance of exploitation in the next 30 days at 2.79%, the 86th percentile. No source names a fixed version.

What does this mean?
Severity
7.5 HighCVSS 3.1, NVD
Exploit chance
2.79%EPSS, 86th percentile
Exploitation
None knownNot on CISA’s or ENISA’s lists
Fixed in
No fix listedNo source names one

Description

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.

Attack profile

How easy it is to exploit

Attack vector
Network
Complexity
Low
Privileges needed
None
User interaction
None

What an attacker can affect

Confidentiality
None
Integrity
None
Availability
High

Exploit likelihood

2.79%Unchanged since Apr 14, 2021
90%50%10%1%

Affected products

What each source reports

NVD Score used7.5

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.

Record
CVE-2020-6019
CVSS 3.1
7.5 HighCVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
CVSS 2.0
5.0 MediumAV:N/AC:L/Au:N/C:N/I:N/A:P
Weakness
CWE-248
Updated
2026-11-02
CVE ListNo score

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.

Record
CVE-2020-6019
Weakness
CWE-248
Updated
2026-11-02
EUVDEUVD-2020-27173No score

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.

Record
EUVD-2020-27173
Updated
2026-11-03
GitHub AdvisoriesGHSA-fv4q-rrm4-jp4w7.5

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics...

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.

Record
GHSA-fv4q-rrm4-jp4w
CVSS 3.1
7.5 HighCVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
Updated
2026-11-02
OSV7.5

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.

Record
CVE-2020-6019
CVSS 3.1
7.5 HighCVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
Updated
2026-11-02

History

History
RecordedChangedSources
facts
aliasesEUVD
first indexedCVE List, GitHub Advisories, NVD, OSV

Dates are when Every CVE recorded each change. Upstream dates may differ.

References

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