Every CVESearch/Get API key

GHSA-g588-cjg3-6g78

Steamworks game clients/servers using P2P authentication vulnerable to denial of service

6.3 MediumFix available

Processing the raw ValidateAuthTicketResponse_t callback data panics when the m_eAuthSessionResponse field is k_EAuthSessionResponseAuthTicketNetworkIdentityFailure. This can lead to denial of service in game clients and servers using the begin_authentication_session API to authenticate players if a malicious game client sends an authentication ticket with a network identity that does not match that of the verifier.

Attack profile

How easy it is to exploit

Attack vector
Network
Complexity
Low
Privileges needed
None
User interaction
None

What an attacker can affect

Confidentiality
None
Integrity
None
Availability
Low

What each source reports

GitHub Advisories Score used6.3

Steamworks game clients/servers using P2P authentication vulnerable to denial of service

Processing the raw ValidateAuthTicketResponse_t callback data panics when the m_eAuthSessionResponse field is k_EAuthSessionResponseAuthTicketNetworkIdentityFailure. This can lead to denial of service in game clients and servers using the begin_authentication_session API to authenticate players if a malicious game client sends an authentication ticket with a network identity that does not match that of the verifier.

Record
GHSA-g588-cjg3-6g78
CVSS 4.0
6.3 MediumCVSS:4.0/AV:N/AC:L/AT:P/PR:N/UI:N/VC:N/VI:N/VA:L/SC:N/SI:N/SA:N
Weakness
CWE-20
Updated
2026-11-02
OSV6.3

Steamworks game clients/servers using P2P authentication vulnerable to denial of service

Processing the raw ValidateAuthTicketResponse_t callback data panics when the m_eAuthSessionResponse field is k_EAuthSessionResponseAuthTicketNetworkIdentityFailure. This can lead to denial of service in game clients and servers using the begin_authentication_session API to authenticate players if a malicious game client sends an authentication ticket with a network identity that does not match that of the verifier.

Record
GHSA-g588-cjg3-6g78
CVSS 4.0
6.3 MediumCVSS:4.0/AV:N/AC:L/AT:P/PR:N/UI:N/VC:N/VI:N/VA:L/SC:N/SI:N/SA:N
Weakness
CWE-20
Updated
2026-11-02
OSVRUSTSEC-2026-0121No score

Denial of service in Steamworks game clients/servers using P2P authentication

Processing the raw ValidateAuthTicketResponse_t callback data panics when the m_eAuthSessionResponse field is k_EAuthSessionResponseAuthTicketNetworkIdentityFailure. This can lead to denial of service in game clients and servers using the begin_authentication_session API to authenticate players if a malicious game client sends an authentication ticket with a network identity that does not match that of the verifier.

Record
RUSTSEC-2026-0121
Updated
2026-11-02

Affected packages

Affected packages
PackageAffectedFixed
steamworks
crates.io
before 0.13.1
0.13.1
steamworks
crates.io
0.0.0-0 up to 0.13.1
0.13.1

History

History
RecordedChangedSources
first indexedGitHub Advisories, OSV

Dates are when Every CVE recorded each change. Upstream dates may differ.

In short

GHSA-g588-cjg3-6g78 is a medium vulnerability (CVSS 6.3) in steamworks, published May 5, 2026. No source lists public exploit code. Fixed in steamworks 0.13.1.

References

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