MGASA-2018-0333
Updated godot packages fix security vulnerability
Updated godot packages fix security vulnerability
Fabio Alessandrelli found and fixed several security vulnerabilities in the marshalling code of Godot Engine, which could be used by a remote Godot client to cause a Denial of Service for a Godot server.
This update to Godot 2.1.5 fixes it, as well as bringing over a year's worth of bug fixing, usability enhancements and features.
What each source reports
OSV No score
Updated godot packages fix security vulnerability
Updated godot packages fix security vulnerability
Fabio Alessandrelli found and fixed several security vulnerabilities in the marshalling code of Godot Engine, which could be used by a remote Godot client to cause a Denial of Service for a Godot server.
This update to Godot 2.1.5 fixes it, as well as bringing over a year's worth of bug fixing, usability enhancements and features.
- Record
MGASA-2018-0333- Updated
- 2026-11-02
Affected packages
| Package | Affected | Fixed |
|---|---|---|
godotMageia:6 |
before 2.1.5-1.mga6 | 2.1.5-1.mga6 |
History
| Recorded | Changed | Sources |
|---|---|---|
| first indexed | OSV |
Dates are when Every CVE recorded each change. Upstream dates may differ.
In short
MGASA-2018-0333 is a vulnerability with no CVSS score yet in godot, published August 10, 2018. No source lists public exploit code. Fixed in godot 2.1.5-1.mga6.