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MGASA-2018-0333

Updated godot packages fix security vulnerability

No scoreFix available

Updated godot packages fix security vulnerability

Fabio Alessandrelli found and fixed several security vulnerabilities in the marshalling code of Godot Engine, which could be used by a remote Godot client to cause a Denial of Service for a Godot server.

This update to Godot 2.1.5 fixes it, as well as bringing over a year's worth of bug fixing, usability enhancements and features.

What each source reports

OSV No score

Updated godot packages fix security vulnerability

Updated godot packages fix security vulnerability

Fabio Alessandrelli found and fixed several security vulnerabilities in the marshalling code of Godot Engine, which could be used by a remote Godot client to cause a Denial of Service for a Godot server.

This update to Godot 2.1.5 fixes it, as well as bringing over a year's worth of bug fixing, usability enhancements and features.

Record
MGASA-2018-0333
Updated
2026-11-02

Affected packages

Affected packages
PackageAffectedFixed
godot
Mageia:6
before 2.1.5-1.mga6
2.1.5-1.mga6

History

History
RecordedChangedSources
first indexedOSV

Dates are when Every CVE recorded each change. Upstream dates may differ.

In short

MGASA-2018-0333 is a vulnerability with no CVSS score yet in godot, published August 10, 2018. No source lists public exploit code. Fixed in godot 2.1.5-1.mga6.

References

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