CVE-2019-10069
In Godot through 3.1, remote code execution is possible due to the deserialization policy not...
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
Attack profile
How easy it is to exploit
- Attack vector
- Network
- Complexity
- Low
- Privileges needed
- None
- User interaction
- None
What an attacker can affect
- Confidentiality
- High
- Integrity
- High
- Availability
- High
Exploit likelihood
What each source reports
NVD Score used
9.8
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
- Record
CVE-2019-10069- CVSS 3.0
- 9.8 Critical
CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H - CVSS 2.0
- 7.5 High
AV:N/AC:L/Au:N/C:P/I:P/A:P - Weakness
- CWE-502
- Updated
- 2026-11-02
CVE List No score
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
- Record
CVE-2019-10069- Updated
- 2026-11-02
EUVDEUVD-2019-2130 No score
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
- Record
EUVD-2019-2130- Updated
- 2026-11-03
GitHub AdvisoriesGHSA-3hmp-mj77-wcxf
9.8
In Godot through 3.1, remote code execution is possible due to the deserialization policy not...
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
- Record
GHSA-3hmp-mj77-wcxf- CVSS 3.0
- 9.8 Critical
CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H - Weakness
- CWE-502
- Updated
- 2026-11-02
OSV
9.8
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
- Record
CVE-2019-10069- CVSS 3.0
- 9.8 Critical
CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H - Updated
- 2026-11-02
OSVDEBIAN-CVE-2019-10069
9.8
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
- Record
DEBIAN-CVE-2019-10069- CVSS 3.0
- 9.8 Critical
CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H - Updated
- 2026-11-02
OSVUBUNTU-CVE-2019-10069
9.8
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
- Record
UBUNTU-CVE-2019-10069- CVSS 3.0
- 9.8 Critical
CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H - Updated
- 2026-11-02
Affected products
Affected packages
History
| Recorded | Changed | Sources |
|---|---|---|
| affected | ||
| aliases | EUVD | |
| first indexed | CVE List, GitHub Advisories, NVD, OSV |
Dates are when Every CVE recorded each change. Upstream dates may differ.
In short
CVE-2019-10069 is a critical vulnerability (CVSS 9.8) in Godotengine Godot, published May 31, 2019. No source lists public exploit code. EPSS puts the chance of exploitation in the next 30 days at 3.44%, the 89th percentile. Fixed in godot 3.2-stable-1.