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CVE-2019-10069

In Godot through 3.1, remote code execution is possible due to the deserialization policy not...

9.8 CriticalFix available

In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.

Attack profile

How easy it is to exploit

Attack vector
Network
Complexity
Low
Privileges needed
None
User interaction
None

What an attacker can affect

Confidentiality
High
Integrity
High
Availability
High

Exploit likelihood

3.44%Up 2.1 points since Apr 14, 2021
90%50%10%1%

What each source reports

NVD Score used 9.8

In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.

Record
CVE-2019-10069
CVSS 3.0
9.8 CriticalCVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
CVSS 2.0
7.5 HighAV:N/AC:L/Au:N/C:P/I:P/A:P
Weakness
CWE-502
Updated
2026-11-02
CVE List No score

In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.

Record
CVE-2019-10069
Updated
2026-11-02
EUVDEUVD-2019-2130 No score

In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.

Record
EUVD-2019-2130
Updated
2026-11-03
GitHub AdvisoriesGHSA-3hmp-mj77-wcxf 9.8

In Godot through 3.1, remote code execution is possible due to the deserialization policy not...

In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.

Record
GHSA-3hmp-mj77-wcxf
CVSS 3.0
9.8 CriticalCVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
Weakness
CWE-502
Updated
2026-11-02
OSV 9.8

In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.

Record
CVE-2019-10069
CVSS 3.0
9.8 CriticalCVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
Updated
2026-11-02
OSVDEBIAN-CVE-2019-10069 9.8

In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.

Record
DEBIAN-CVE-2019-10069
CVSS 3.0
9.8 CriticalCVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
Updated
2026-11-02
OSVUBUNTU-CVE-2019-10069 9.8

In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.

Record
UBUNTU-CVE-2019-10069
CVSS 3.0
9.8 CriticalCVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
Updated
2026-11-02

Affected products

Affected packages

Affected packages
PackageAffectedFixed
godot
Debian:12
before 3.2-stable-1
3.2-stable-1
godot
Debian:13
before 3.2-stable-1
3.2-stable-1
godot
Debian:14
before 3.2-stable-1
3.2-stable-1

History

History
RecordedChangedSources
affected
aliasesEUVD
first indexedCVE List, GitHub Advisories, NVD, OSV

Dates are when Every CVE recorded each change. Upstream dates may differ.

In short

CVE-2019-10069 is a critical vulnerability (CVSS 9.8) in Godotengine Godot, published May 31, 2019. No source lists public exploit code. EPSS puts the chance of exploitation in the next 30 days at 3.44%, the 89th percentile. Fixed in godot 3.2-stable-1.

References

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