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CVE-2006-2236

Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1...

7.6 HighPublic exploitFix available

Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.

Exploit likelihood

7.77%Down 3.2 points since Feb 4, 2022
90%50%10%1%

What each source reports

NVD Score used 7.6

Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.

Record
CVE-2006-2236
CVSS 2.0
7.6 HighAV:N/AC:H/Au:N/C:C/I:C/A:C
Updated
2026-11-02
CVE List No score

Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.

Record
CVE-2006-2236
Updated
2026-11-02
EUVDEUVD-2006-2237 No score

Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.

Record
EUVD-2006-2237
Updated
2026-11-03
GitHub AdvisoriesGHSA-rx4g-vhm6-f7vc No score

Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1...

Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.

Record
GHSA-rx4g-vhm6-f7vc
Updated
2026-11-02
OSV No score

Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.

Record
CVE-2006-2236
Updated
2026-11-02
OSVDEBIAN-CVE-2006-2236 No score

Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.

Record
DEBIAN-CVE-2006-2236
Updated
2026-11-02
OSVopenSUSE-SU-2024:10863-1 No score

ioquake3-1.36+git.20210720-1.2 on GA media

These are all security issues fixed in the ioquake3-1.36+git.20210720-1.2 package on the GA media of openSUSE Tumbleweed.

Record
openSUSE-SU-2024:10863-1
Updated
2026-11-02

Affected products

Affected packages

Affected packages
PackageAffectedFixed
ioquake3
Debian:12
before 1.36+svn1788j-1
1.36+svn1788j-1
ioquake3
Debian:13
before 1.36+svn1788j-1
1.36+svn1788j-1
ioquake3
Debian:14
before 1.36+svn1788j-1
1.36+svn1788j-1
ioquake3
openSUSE:Tumbleweed
before 1.36+git.20210720-1.2
1.36+git.20210720-1.2

Public exploits

Links only. Every CVE stores no exploit code.

Public exploits
SourceLinkDate
Exploit-DBQuake 3 Engine 1.32b - 'R_RemapShader()' Remote Client Buffer Overflow2006-05-05

History

History
RecordedChangedSources
aliasesEUVD
first indexedCVE List, Exploit-DB, GitHub Advisories, NVD, OSV

Dates are when Every CVE recorded each change. Upstream dates may differ.

In short

CVE-2006-2236 is a high vulnerability (CVSS 7.6) in Id Software Quake 3 Engine, published May 8, 2006. Public exploit code exists. EPSS puts the chance of exploitation in the next 30 days at 7.77%, the 94th percentile. Fixed in ioquake3 1.36+svn1788j-1.

References

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