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CVE-2007-5722

Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7...

7.5 HighPublic exploit

Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007. NOTE: some of these details are obtained from third party information. NOTE: this was originally reported as a heap-based issue by some sources.

Exploit likelihood

11.7%Up 4.0 points since Feb 4, 2022
90%50%10%1%

What each source reports

NVD Score used 7.5

Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007. NOTE: some of these details are obtained from third party information. NOTE: this was originally reported as a heap-based issue by some sources.

Record
CVE-2007-5722
CVSS 2.0
7.5 HighAV:N/AC:L/Au:N/C:P/I:P/A:P
Weakness
CWE-119
Updated
2026-11-02
CVE List No score

Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007. NOTE: some of these details are obtained from third party information. NOTE: this was originally reported as a heap-based issue by some sources.

Record
CVE-2007-5722
Updated
2026-11-02
EUVDEUVD-2007-5693 No score

Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007. NOTE: some of these details are obtained from third party information. NOTE: this was originally reported as a heap-based issue by some sources.

Record
EUVD-2007-5693
Updated
2026-11-03
GitHub AdvisoriesGHSA-37gq-89mf-f5ph No score

Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7...

Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007. NOTE: some of these details are obtained from third party information. NOTE: this was originally reported as a heap-based issue by some sources.

Record
GHSA-37gq-89mf-f5ph
Weakness
CWE-119
Updated
2026-11-02

Affected products

Public exploits

Links only. Every CVE stores no exploit code.

Public exploits
SourceLinkDate
Exploit-DBGlobalLink 2.7.0.8 - ConnectAndEnterRoom ActiveX Control Stack Buffer Overflow2007-10-29

History

History
RecordedChangedSources
aliasesEUVD
aliases, exploits, facts, references, titleExploit-DB, GitHub Advisories
first indexedCVE List, NVD

Dates are when Every CVE recorded each change. Upstream dates may differ.

In short

CVE-2007-5722 is a high vulnerability (CVSS 7.5) in Ourgame.com Globallink, published October 30, 2007. Public exploit code exists. EPSS puts the chance of exploitation in the next 30 days at 11.7%, the 96th percentile. No source names a fixed version.

References

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