CVE-2008-3409
Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a...
Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large value in a certain size field, followed by a data string of that size, aka attack 1 in ut3mendo.c.
Exploit likelihood
What each source reports
NVD Score used
7.5
Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large value in a certain size field, followed by a data string of that size, aka attack 1 in ut3mendo.c.
- Record
CVE-2008-3409- CVSS 2.0
- 7.5 High
AV:N/AC:L/Au:N/C:P/I:P/A:P - Weakness
- CWE-119
- Updated
- 2026-11-02
CVE List No score
Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large value in a certain size field, followed by a data string of that size, aka attack 1 in ut3mendo.c.
- Record
CVE-2008-3409- Updated
- 2026-11-02
EUVDEUVD-2008-3395 No score
Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large value in a certain size field, followed by a data string of that size, aka attack 1 in ut3mendo.c.
- Record
EUVD-2008-3395- Updated
- 2026-11-03
GitHub AdvisoriesGHSA-g4f6-qjqx-hhpq No score
Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a...
Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large value in a certain size field, followed by a data string of that size, aka attack 1 in ut3mendo.c.
- Record
GHSA-g4f6-qjqx-hhpq- Weakness
- CWE-119
- Updated
- 2026-11-02
Affected products
Public exploits
Links only. Every CVE stores no exploit code.
| Source | Link | Date |
|---|---|---|
| Exploit-DB | Unreal Tournament 3 - Memory Corruption (Denial of Service) | 2008-07-30 |
History
| Recorded | Changed | Sources |
|---|---|---|
| aliases | EUVD | |
| first indexed | CVE List, Exploit-DB, GitHub Advisories, NVD |
Dates are when Every CVE recorded each change. Upstream dates may differ.
In short
CVE-2008-3409 is a high vulnerability (CVSS 7.5) in Epic Games Unreal Tournament 3, published July 31, 2008. Public exploit code exists. EPSS puts the chance of exploitation in the next 30 days at 11.0%, the 95th percentile. No source names a fixed version.
References
aluigi.altervista.org/adv/ut3mendo-adv.txt
aluigi.org/poc/ut3mendo.zip
exchange.xforce.ibmcloud.com/vulnerabilities/44105
vupen.com/english/advisories/2008/2260/references
securityfocus.com/archive/1/494929/100/0/threaded
securityfocus.com/bid/30430
secunia.com/advisories/31265
nvd.nist.gov/vuln/detail/CVE-2008-3409
github.com/advisories/GHSA-g4f6-qjqx-hhpq